Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bad3bd5fbb76c08a258d5e69413d0d9bd77d6f7b
OpenRA/OpenRA.Mods.RA/Crates
History
Matthias Mailänder bad3bd5fbb added the parabox animation when parabomb cates are collected
2013-06-15 08:35:21 +02:00
..
CloakCrateAction.cs
remove spurious trait lookup
2012-04-13 13:32:59 +12:00
ExplodeCrateAction.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
GiveCashCrateAction.cs
Replace ColorRamp with HSLColor everywhere.
2013-05-10 19:23:30 +12:00
GiveMcvCrateAction.cs
fix MCV crate not being given if normal SelectionShares was zero
2013-03-31 20:53:15 +13:00
GiveUnitCrateAction.cs
fix MCV crate not being given if normal SelectionShares was zero
2013-03-31 20:53:15 +13:00
HealUnitsCrateAction.cs
New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
2012-10-02 21:52:38 +13:00
HideMapCrateAction.cs
Introducing per-player shrouds.
2012-12-13 15:16:56 -08:00
LevelUpCrateAction.cs
fix #1083 -- allow rank crate to give multiple levels
2011-10-04 23:19:41 +13:00
RevealMapCrateAction.cs
Introducing per-player shrouds.
2012-12-13 15:16:56 -08:00
SupportPowerCrateAction.cs
added the parabox animation when parabomb cates are collected
2013-06-15 08:35:21 +02:00
Powered by Gitea Version: 1.25.1 Page: 282ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API