Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bb3aea338a091d111e7b6382e36f87e6133003ac
OpenRA/OpenRA.Platforms.Default
History
Paul Chote b08adbeb61 Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
..
DefaultPlatform.cs
untie the engine from SDL2 and MiniTK
2015-08-23 07:58:03 +02:00
ErrorHandler.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
FrameBuffer.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
MultiTapDetection.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
OpenAlSoundEngine.cs
Clean up sound devices on game exit.
2015-09-20 22:46:07 +01:00
OpenRA.Platforms.Default.csproj
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Sdl2GraphicsDevice.cs
Merge pull request #9474 from obrakmann/pr9217
2015-09-28 18:26:51 +02:00
Sdl2Input.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Shader.cs
Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
Texture.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
ThreadAffine.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
VertexBuffer.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Powered by Gitea Version: 1.25.1 Page: 248ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API