52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class InvulnerabilityUpgradeInfo : ITraitInfo
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{
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public readonly string RequiresUpgrade = "invulnerability";
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public object Create(ActorInitializer init) { return new InvulnerabilityUpgrade(this); }
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}
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public class InvulnerabilityUpgrade : IUpgradable, IDamageModifier
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{
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readonly InvulnerabilityUpgradeInfo info;
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bool enabled;
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public InvulnerabilityUpgrade(InvulnerabilityUpgradeInfo info)
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{
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this.info = info;
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}
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public bool AcceptsUpgrade(string type)
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{
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return type == info.RequiresUpgrade;
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}
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public void UpgradeAvailable(Actor self, string type, bool available)
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{
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if (type == info.RequiresUpgrade)
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enabled = available;
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}
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public int GetDamageModifier(Actor attacker, DamageWarhead warhead)
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{
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return enabled ? 0 : 100;
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}
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}
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}
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