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bc48044788b98db309c3fb5e087fbeb642bfb8df
OpenRA/mods/cnc/rules
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Paul Chote d4baf2d757 Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
..
aircraft.yaml
split out aircraft and ships into their own files for cnc too
2011-04-13 19:59:05 +12:00
civilian.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
defaults.yaml
Disable capturable husks in cnc
2011-05-11 21:33:59 +12:00
husks.yaml
All vehicles leave husks
2011-05-22 19:32:52 +12:00
infantry.yaml
Remove GainsExperience from mcv, harv, e6.
2011-05-22 19:32:53 +12:00
ships.yaml
split out aircraft and ships into their own files for cnc too
2011-04-13 19:59:05 +12:00
structures.yaml
BRIK after AFLD/WEAP
2011-05-22 19:32:52 +12:00
system.yaml
Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
tech.yaml
Split Capturable into its own trait
2011-04-10 10:07:00 +12:00
trees.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
vehicles.yaml
Remove GainsExperience from mcv, harv, e6.
2011-05-22 19:32:53 +12:00
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