Files
OpenRA/mods/ts/rules
Paul Chote be3412ee74 Fix depth offsets for sprite with non-zero ZRamp.
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
..
2021-03-27 18:42:57 +00:00
2021-05-15 15:29:46 +02:00