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OpenRA/OpenRA.Mods.Cnc
History
Paul Chote ff5b4b15b3 Introduce IDecorationBounds to replace Actor.SelectionOverlayBounds.
2017-12-11 19:45:07 +01:00
..
Activities
Remove AmmoPool-awareness from Armament
2017-11-12 19:48:06 +00:00
Effects
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
FileFormats
Reuse buffers when loading Xcc databases.
2017-11-30 02:16:51 +02:00
FileSystem
Providing streaming AudFormat data.
2017-07-14 23:02:49 +01:00
Graphics
Add IModel.AggregateBounds and ModelAnimation.ScreenBounds.
2017-12-11 19:45:07 +01:00
Player
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Projectiles
Introduce Weapon.TargetActorCenter and adapt projectiles
2017-06-24 11:24:17 +01:00
Scripting/Properties
Add condition support to Infiltrates.
2017-03-03 22:40:20 +00:00
SpriteLoaders
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Traits
Introduce IDecorationBounds to replace Actor.SelectionOverlayBounds.
2017-12-11 19:45:07 +01:00
UtilityCommands
Fix the overlay to actor rule for crates
2017-09-22 13:04:29 +02:00
Widgets/Logic
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
CncLoadScreen.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
OpenRA.Mods.Cnc.csproj
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
TraitsInterfaces.cs
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
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