Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c14de26c0796b51c6e4168c7b4fc09b658c39a0c
OpenRA/mods/ra/rules
History
Curtis Shmyr 4ad0d1682e Improve ctnk health and damage vs heavy armor, reduce damage vs inf
2012-11-04 17:47:03 +13:00
..
aircraft.yaml
Trans heli now costs 900, increased health, increased cargo count to 8
2012-10-13 13:30:36 +13:00
civilian.yaml
Explosive barrel explosions now cascade with a small delay between each explosion.
2012-10-09 01:51:25 +13:00
defaults.yaml
tidy in defaults.yaml
2012-08-15 08:51:15 +12:00
infantry.yaml
Fix Volkov's description
2012-10-13 16:50:06 -06:00
ships.yaml
#1251 fixed - ss,msub,stnk have correct initial stance and can autotarget
2011-11-04 16:40:43 +13:00
structures.yaml
Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
2012-10-02 21:52:37 +13:00
system.yaml
Add heal animation for the heal crate
2012-10-02 21:52:42 +13:00
trees.yaml
added ice floes to ra
2012-07-03 09:21:54 +12:00
vehicles.yaml
Improve ctnk health and damage vs heavy armor, reduce damage vs inf
2012-11-04 17:47:03 +13:00
Powered by Gitea Version: 1.25.1 Page: 113ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API