Add work-around for ta/td bridge huts since they need actor Bounds to be targetable by C4/engineer repair.
37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Special case trait for invisible, unselectable actors like bridge huts.",
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"Gives actor targetable area for special cases like C4 and engineer repair.",
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"This trait conflicts with AutoSelectionSize so you cannot use both, and doesn't support custom offsets.")]
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public class CustomSelectionSizeInfo : ITraitInfo
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{
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public readonly int[] CustomBounds = null;
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public object Create(ActorInitializer init) { return new CustomSelectionSize(this); }
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}
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public class CustomSelectionSize : IAutoSelectionSize
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{
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readonly CustomSelectionSizeInfo info;
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public CustomSelectionSize(CustomSelectionSizeInfo info) { this.info = info; }
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public int2 SelectionSize(Actor self)
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{
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return new int2(info.CustomBounds[0], info.CustomBounds[1]);
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}
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}
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}
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