Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c3b6f9bef6a4ba1ac31e21486a97a6798df79e0e
OpenRA/OpenRA.Game/Map
History
Paul Chote c3b6f9bef6 Rename TileTemplate -> TerrainTemplateInfo.
2014-11-05 09:39:55 +13:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Refactoring pass.
2014-07-07 17:34:25 +01:00
CellRegion.cs
Sped up shroud rendering.
2014-07-07 17:34:31 +01:00
Map.cs
Merge pull request #6783 from pchote/consistent-map-uids
2014-10-19 10:23:23 +02:00
MapCache.cs
Load assets using absolute paths. Fixes #6717.
2014-10-11 11:02:30 +13:00
MapPreview.cs
Fix the handling of maps with invalid rules. Fixes #6787.
2014-10-19 15:52:13 +13:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Rename TileTemplate -> TerrainTemplateInfo.
2014-11-05 09:39:55 +13:00
Powered by Gitea Version: 1.25.1 Page: 150ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API