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c4b4a8c8a5fc1b645d613d63d27cbdcedf4cc88e
OpenRA/OpenRA.Mods.Common/Warheads
History
Paul Chote ef69a3de66 Use nameof() in PaletteReference.
2020-08-15 13:41:45 +02:00
..
ChangeOwnerWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
CreateEffectWarhead.cs
Use nameof() in PaletteReference.
2020-08-15 13:41:45 +02:00
CreateResourceWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
DamageWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
DestroyResourceWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
FireClusterWarhead.cs
Add CurrentMuzzleFacing to FireClusterWarhead.
2020-08-09 13:18:39 +02:00
FlashPaletteEffectWarhead.cs
Created FlashPaletteEffectWarhead and removed the hardcoded flashing from NukeLaunch
2020-07-10 13:22:54 +02:00
GrantExternalConditionWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
HealthPercentageDamageWarhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
LeaveSmudgeWarhead.cs
Use TargetType.Invalid checks instead of IsValidFor
2020-05-09 17:59:23 +02:00
ShakeScreenWarhead.cs
Created ShakeScreenWarhead and removed the hardcoded shaking from NukeLaunch and MadTank
2020-01-24 13:09:37 +01:00
SpreadDamageWarhead.cs
Use Tuple syntax
2020-08-15 10:37:10 +01:00
TargetDamageWarhead.cs
Use Tuple syntax
2020-08-15 10:37:10 +01:00
Warhead.cs
Cleaned up DamageWarhead
2020-05-27 10:28:25 +02:00
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