Files
OpenRA/mods/ra/weapons/ballistics.yaml
2023-05-25 23:35:34 +02:00

221 lines
4.0 KiB
YAML

^Cannon:
ReloadDelay: 50
Range: 4c768
Report: cannon1.aud
ValidTargets: Ground, Water, GroundActor, WaterActor
Projectile: Bullet
Speed: 682
Image: 120MM
Shadow: True
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 4000
ValidTargets: GroundActor, WaterActor
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
ValidTargets: Ground, Infantry
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
ValidTargets: Ground, GroundActor, WaterActor, Trees
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidTargets: Water, Underwater
InvalidTargets: Bridge
25mm:
Inherits: ^Cannon
ReloadDelay: 21
Range: 4c768
Report: cannon2.aud
Projectile: Bullet
Speed: 853
Image: 50CAL
Warhead@1Dam: SpreadDamage
Damage: 2500
Versus:
None: 32
Wood: 52
Light: 116
Heavy: 48
Concrete: 32
-Warhead@2Smu:
Warhead@3Eff: CreateEffect
-ImpactSounds:
Warhead@4EffWater: CreateEffect
-ImpactSounds:
90mm:
Inherits: ^Cannon
Warhead@1Dam: SpreadDamage
Versus:
Heavy: 115
105mm:
Inherits: ^Cannon
ReloadDelay: 70
Burst: 2
Warhead@1Dam: SpreadDamage
Versus:
Heavy: 115
120mm:
Inherits: ^Cannon
ReloadDelay: 90
Burst: 2
InvalidTargets: Air, Infantry
Warhead@1Dam: SpreadDamage
Damage: 6000
Versus:
Heavy: 115
InvalidTargets: Air
TurretGun:
Inherits: ^Cannon
ReloadDelay: 30
Range: 6c512
Report: turret1.aud
Warhead@1Dam: SpreadDamage
Damage: 6000
Versus:
None: 20
Wood: 50
^Artillery:
Inherits: ^Cannon
ReloadDelay: 85
Range: 12c0
Projectile: Bullet
Speed: 204
Blockable: false
LaunchAngle: 62
Inaccuracy: 1c938
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 23000
Versus:
None: 90
Wood: 40
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
Warhead@4EffWater: CreateEffect
Explosions: med_splash
155mm:
Inherits: ^Artillery
MinRange: 4c0
Report: tank5.aud
TargetActorCenter: true
Projectile: Bullet
ContrailLength: 30
Speed: 170
Inaccuracy: 1c138
Warhead@1Dam: SpreadDamage
Falloff: 100, 55, 20, 5
Versus:
None: 60
8Inch:
Inherits: ^Artillery
MinRange: 3c0
ReloadDelay: 250
Range: 20c0
Burst: 2
Report: turret1.aud
TargetActorCenter: true
Projectile: Bullet
Inaccuracy: 1c938
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 2500
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 60
Wood: 35
Light: 60
Heavy: 25
Concrete: 100
Warhead@4EffWater: CreateEffect
Explosions: large_splash
2Inch:
Inherits: ^Cannon
ReloadDelay: 60
Range: 5c512
Report: cannon2.aud
InvalidTargets: Underwater
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 2500
Versus:
None: 28
Wood: 72
Light: 72
Concrete: 48
Grenade:
Inherits: ^Artillery
ReloadDelay: 60
Range: 4c0
Report: grenade1.aud
Projectile: Bullet
Speed: 136
Inaccuracy: 554
Image: BOMB
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 6000
Versus:
None: 60
Wood: 100
Light: 25
Heavy: 25
Concrete: 100
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud
Warhead@4EffWater: CreateEffect
Explosions: small_splash
DepthCharge:
Inherits: ^Artillery
-Report:
ReloadDelay: 60
Range: 5c0
ValidTargets: Underwater
Projectile: Bullet
Speed: 125
Image: BOMB
Inaccuracy: 128
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 8000
ValidTargets: Submarine
Versus:
Light: 75
DamageTypes: ExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom15.aud
ValidTargets: Submarine
InvalidTargets: Underwater
Warhead@4EffWater: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidTargets: Water, Underwater
Warhead@5EffSubmergedHitSound: CreateEffect
ImpactSounds: h2obomb2.aud
ValidTargets: Underwater