RA Naval balance

This commit is contained in:
Gustas
2023-05-21 22:32:56 +03:00
committed by abcdefg30
parent c9dddc342c
commit c5b7728ac9
3 changed files with 8 additions and 7 deletions

View File

@@ -39,7 +39,7 @@ SS:
ValidTargets: WaterActor, Underwater
DetectCloaked:
DetectionTypes: Underwater
Range: 4c0
Range: 5c0
RenderDetectionCircle:
Explodes:
Weapon: UnitExplodeSubmarine

View File

@@ -156,9 +156,8 @@ TurretGun:
Range: 5c512
Report: cannon2.aud
InvalidTargets: Underwater
Projectile: Bullet
Speed: 426
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 2500
Versus:
None: 28

View File

@@ -191,7 +191,7 @@ Stinger:
Versus:
None: 36
Wood: 88
Light: 88
Light: 66
Heavy: 120
Concrete: 60
@@ -277,9 +277,9 @@ TorpTube:
Damage: 2500
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 40
None: 80
Wood: 50
Light: 30
Light: 48
Heavy: 30
Concrete: 100
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
@@ -296,7 +296,7 @@ SubMissile:
TargetActorCenter: true
-Projectile:
Projectile: Bullet
Speed: 162
Speed: 215
Blockable: false
LaunchAngle: 120
Inaccuracy: 0c614
@@ -311,6 +311,8 @@ SubMissileAA:
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Damage: 1500
Versus:
Light: 30
SCUD:
Inherits: ^AntiGroundMissile