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OpenRA/OpenRA.Game/Traits
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RoosterDragon 68eda63008 Add some debugging code to catch frozen actors without footprints.
2016-01-26 20:45:04 +00:00
..
Player
Add some debugging code to catch frozen actors without footprints.
2016-01-26 20:45:04 +00:00
World
Merge pull request #10542 from RoosterDragon/simplify
2016-01-18 11:37:30 +01:00
ActivityUtils.cs
Split out an ActivityUtils class.
2016-01-19 23:34:13 +00:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
LintAttributes.cs
Allow ActorReferenceAttribute to list required trait types enforced by --check-yaml
2015-12-27 11:24:13 -06:00
RejectsOrders.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Added "PERF: Avoid LINQ." comments.
2015-12-12 21:05:13 +00:00
TraitsInterfaces.cs
Added Gates
2016-01-25 09:14:00 +01:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
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