506 lines
18 KiB
C#
506 lines
18 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class LobbyLogic
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{
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Widget lobby, LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost,
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LocalSpectatorTemplate, RemoteSpectatorTemplate, NewSpectatorTemplate;
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ScrollPanelWidget Players;
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Dictionary<string, string> CountryNames;
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string MapUid;
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Map Map;
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public static ColorRamp CurrentColorPreview;
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readonly OrderManager orderManager;
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readonly WorldRenderer worldRenderer;
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[ObjectCreator.UseCtor]
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internal LobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
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[ObjectCreator.Param] OrderManager orderManager,
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[ObjectCreator.Param] WorldRenderer worldRenderer)
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{
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this.orderManager = orderManager;
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this.worldRenderer = worldRenderer;
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this.lobby = lobby;
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Game.BeforeGameStart += CloseWindow;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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UpdateCurrentMap();
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CurrentColorPreview = Game.Settings.Player.ColorRamp;
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Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
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LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
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RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
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EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
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EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST");
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LocalSpectatorTemplate = Players.GetWidget("TEMPLATE_LOCAL_SPECTATOR");
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RemoteSpectatorTemplate = Players.GetWidget("TEMPLATE_REMOTE_SPECTATOR");
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NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR");
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var mapPreview = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW");
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mapPreview.Map = () => Map;
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mapPreview.OnMouseDown = mi =>
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{
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var map = mapPreview.Map();
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if (map == null || mi.Button != MouseButton.Left
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|| orderManager.LocalClient.State == Session.ClientState.Ready)
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return;
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var p = map.SpawnPoints
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.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
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.Where(a => (a.First - mi.Location).LengthSquared < 64)
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.Select(a => a.Second + 1)
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.FirstOrDefault();
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var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p);
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if (p == 0 || !owned)
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orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(orderManager.LocalClient.Index, p)));
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};
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mapPreview.SpawnColors = () =>
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{
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var spawns = Map.SpawnPoints;
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var sc = new Dictionary<int2, Color>();
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for (int i = 1; i <= spawns.Count(); i++)
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{
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var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
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if (client == null)
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continue;
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sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0));
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}
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return sc;
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};
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CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
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.ToDictionary(a => a.Race, a => a.Name);
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CountryNames.Add("random", "Random");
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var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON");
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mapButton.OnClick = () =>
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{
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var onSelect = new Action<Map>(m =>
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{
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orderManager.IssueOrder(Order.Command("map " + m.Uid));
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Game.Settings.Server.Map = m.Uid;
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Game.Settings.Save();
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});
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Widget.OpenWindow("MAP_CHOOSER", new WidgetArgs()
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{
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{ "initialMap", MapUid },
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{ "onExit", () => {} },
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{ "onSelect", onSelect }
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});
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};
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mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
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var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () =>
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{
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CloseWindow();
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Game.Disconnect();
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Game.LoadShellMap();
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Widget.OpenWindow("MAINMENU_BG");
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};
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var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.OnClick = () =>
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{
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if (Game.IsHost)
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orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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};
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var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
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startGameButton.OnClick = () =>
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{
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mapButton.Visible = false;
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disconnectButton.Visible = false;
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orderManager.IssueOrder(Order.Command("startgame"));
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};
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// Todo: Only show if the map requirements are met for player slots
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startGameButton.IsVisible = () => Game.IsHost;
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bool teamChat = false;
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var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
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var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField.OnEnterKey = () =>
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{
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if (chatTextField.Text.Length == 0)
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return true;
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orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
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chatTextField.Text = "";
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return true;
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};
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chatTextField.OnTabKey = () =>
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{
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teamChat ^= true;
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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return true;
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};
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Game.AddChatLine += AddChatLine;
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}
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public void CloseWindow()
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{
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.AddChatLine -= AddChatLine;
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Game.BeforeGameStart -= CloseWindow;
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Widget.CloseWindow();
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}
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void AddChatLine(Color c, string from, string text)
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{
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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void UpdatePlayerColor(float hf, float sf, float lf, float r)
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{
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var ramp = new ColorRamp((byte) (hf*255), (byte) (sf*255), (byte) (lf*255), (byte)(r*255));
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Game.Settings.Player.ColorRamp = ramp;
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Game.Settings.Save();
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orderManager.IssueOrder(Order.Command("color {0} {1}".F(orderManager.LocalClient.Index, ramp)));
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}
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void UpdateColorPreview(float hf, float sf, float lf, float r)
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{
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CurrentColorPreview = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
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}
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void UpdateCurrentMap()
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{
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if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
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MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
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Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
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var title = Widget.RootWidget.GetWidget<LabelWidget>("LOBBY_TITLE");
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title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName;
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}
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void ShowColorDropDown(DropDownButtonWidget color, Session.Client client)
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{
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var colorChooser = Game.modData.WidgetLoader.LoadWidget( new WidgetArgs() { {"worldRenderer", worldRenderer} }, null, "COLOR_CHOOSER" );
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var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
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hueSlider.Value = orderManager.LocalClient.ColorRamp.H / 255f;
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var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
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satSlider.Value = orderManager.LocalClient.ColorRamp.S / 255f;
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var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
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lumSlider.Value = orderManager.LocalClient.ColorRamp.L / 255f;
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var rangeSlider = colorChooser.GetWidget<SliderWidget>("RANGE_SLIDER");
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rangeSlider.Value = orderManager.LocalClient.ColorRamp.R / 255f;
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Action updateColorPreview = () => UpdateColorPreview(hueSlider.Value, satSlider.Value, lumSlider.Value, rangeSlider.Value);
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hueSlider.OnChange += _ => updateColorPreview();
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satSlider.OnChange += _ => updateColorPreview();
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lumSlider.OnChange += _ => updateColorPreview();
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rangeSlider.OnChange += _ => updateColorPreview();
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updateColorPreview();
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colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnClick = () =>
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{
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updateColorPreview();
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UpdatePlayerColor(hueSlider.Value, satSlider.Value, lumSlider.Value, rangeSlider.Value);
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color.RemovePanel();
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};
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color.AttachPanel(colorChooser);
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}
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void UpdatePlayerList()
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{
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// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
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// Todo: handle this nicer
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Players.RemoveChildren();
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foreach (var kv in orderManager.LobbyInfo.Slots)
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{
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var s = kv.Value;
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var c = orderManager.LobbyInfo.ClientInSlot(kv.Key);
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Widget template;
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if (c == null || c.Bot != null)
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{
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if (Game.IsHost)
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{
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template = EmptySlotTemplateHost.Clone();
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var name = template.GetWidget<DropDownButtonWidget>("NAME");
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name.GetText = () => s.Closed ? "Closed" : (c == null) ? "Open" : c.Bot;
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name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, s, c, orderManager);
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}
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else
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{
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template = EmptySlotTemplate.Clone();
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var name = template.GetWidget<LabelWidget>("NAME");
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name.GetText = () => s.Closed ? "Closed" : (c == null) ? "Open" : c.Bot;
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}
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var join = template.GetWidget<ButtonWidget>("JOIN");
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if (join != null)
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{
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join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + s.PlayerReference));
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join.IsVisible = () => !s.Closed && c == null && orderManager.LocalClient.State != Session.ClientState.Ready;
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}
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template.GetWidget<LabelWidget>("BOT").IsVisible = () => c != null;
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}
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else if (c.Index == orderManager.LocalClient.Index && c.State != Session.ClientState.Ready)
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{
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template = LocalPlayerTemplate.Clone();
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LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget<TextFieldWidget>("NAME"));
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var color = template.GetWidget<DropDownButtonWidget>("COLOR");
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color.IsDisabled = () => s.LockColor;
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color.OnMouseDown = _ => ShowColorDropDown(color, c);
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
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var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
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faction.IsDisabled = () => s.LockRace;
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faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, c, orderManager, CountryNames);
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var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
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factionname.GetText = () => CountryNames[c.Country];
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var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => c.Country;
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factionflag.GetImageCollection = () => "flags";
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var team = template.GetWidget<DropDownButtonWidget>("TEAM");
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team.IsDisabled = () => s.LockTeam;
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team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, c, orderManager, Map);
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team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
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var status = template.GetWidget<CheckboxWidget>("STATUS");
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status.IsChecked = () => c.State == Session.ClientState.Ready;
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status.OnClick = CycleReady;
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}
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else
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{
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template = RemotePlayerTemplate.Clone();
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template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
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var color = template.GetWidget<ColorBlockWidget>("COLOR");
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color.GetColor = () => c.ColorRamp.GetColor(0);
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var faction = template.GetWidget<LabelWidget>("FACTION");
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var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
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factionname.GetText = () => CountryNames[c.Country];
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var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => c.Country;
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factionflag.GetImageCollection = () => "flags";
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var team = template.GetWidget<LabelWidget>("TEAM");
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team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
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var status = template.GetWidget<CheckboxWidget>("STATUS");
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status.IsChecked = () => c.State == Session.ClientState.Ready;
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if (c.Index == orderManager.LocalClient.Index)
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status.OnClick = CycleReady;
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var kickButton = template.GetWidget<ButtonWidget>("KICK");
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kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
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kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
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}
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template.IsVisible = () => true;
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Players.AddChild(template);
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}
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// Add spectators
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foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
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{
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var c = client;
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Widget template;
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// Editable spectator
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if (c.Index == orderManager.LocalClient.Index && c.State != Session.ClientState.Ready)
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{
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template = LocalSpectatorTemplate.Clone();
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LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget<TextFieldWidget>("NAME"));
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var color = template.GetWidget<DropDownButtonWidget>("COLOR");
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color.OnMouseDown = _ => ShowColorDropDown(color, c);
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
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var status = template.GetWidget<CheckboxWidget>("STATUS");
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status.IsChecked = () => c.State == Session.ClientState.Ready;
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status.OnClick += CycleReady;
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}
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// Non-editable spectator
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else
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{
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template = RemoteSpectatorTemplate.Clone();
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template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
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var color = template.GetWidget<ColorBlockWidget>("COLOR");
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color.GetColor = () => c.ColorRamp.GetColor(0);
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var status = template.GetWidget<CheckboxWidget>("STATUS");
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status.IsChecked = () => c.State == Session.ClientState.Ready;
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if (c.Index == orderManager.LocalClient.Index)
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status.OnClick += CycleReady;
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var kickButton = template.GetWidget<ButtonWidget>("KICK");
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kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
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kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
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}
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template.IsVisible = () => true;
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Players.AddChild(template);
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}
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// Spectate button
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if (orderManager.LocalClient.Slot != null && orderManager.LocalClient.State != Session.ClientState.Ready)
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{
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var spec = NewSpectatorTemplate.Clone();
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var btn = spec.GetWidget<ButtonWidget>("SPECTATE");
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btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
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spec.IsVisible = () => true;
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Players.AddChild(spec);
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}
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}
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bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
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void CycleReady()
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{
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orderManager.IssueOrder(Order.Command("ready"));
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}
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}
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public static class LobbyUtils
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{
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public static void SetupNameWidget(OrderManager orderManager, Session.Client c, TextFieldWidget name)
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{
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name.Text = c.Name;
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name.OnEnterKey = () =>
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{
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name.Text = name.Text.Trim();
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if (name.Text.Length == 0)
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name.Text = c.Name;
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name.LoseFocus();
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if (name.Text == c.Name)
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return true;
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orderManager.IssueOrder(Order.Command("name " + name.Text));
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Game.Settings.Player.Name = name.Text;
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Game.Settings.Save();
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return true;
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};
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name.OnLoseFocus = () => name.OnEnterKey();
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}
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class SlotDropDownOption
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{
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public string Title;
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public string Order;
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public Func<bool> Selected;
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public SlotDropDownOption(string title, string order, Func<bool> selected)
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{
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Title = title;
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Order = order;
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Selected = selected;
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}
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}
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public static void ShowSlotDropDown(DropDownButtonWidget dropdown, Session.Slot slot,
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Session.Client client, OrderManager orderManager)
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{
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var options = new List<SlotDropDownOption>()
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{
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new SlotDropDownOption("Open", "slot_open "+slot.PlayerReference, () => (!slot.Closed && client == null)),
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new SlotDropDownOption("Closed", "slot_close "+slot.PlayerReference, () => slot.Closed)
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};
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if (slot.AllowBots)
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foreach (var b in Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name))
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{
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var bot = b;
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options.Add(new SlotDropDownOption("Bot: {0}".F(bot),
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"slot_bot {0} {1}".F(slot.PlayerReference, bot),
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() => client != null && client.Bot == bot));
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}
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Func<SlotDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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o.Selected,
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() => orderManager.IssueOrder(Order.Command(o.Order)));
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item.GetWidget<LabelWidget>("LABEL").GetText = () => o.Title;
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return item;
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};
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
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}
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public static void ShowTeamDropDown(DropDownButtonWidget dropdown, Session.Client client,
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OrderManager orderManager, Map map)
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{
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Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => client.Team == ii,
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() => orderManager.IssueOrder(Order.Command("team {0} {1}".F(client.Index, ii))));
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item.GetWidget<LabelWidget>("LABEL").GetText = () => ii == 0 ? "-" : ii.ToString();
|
|
return item;
|
|
};
|
|
|
|
var options = Graphics.Util.MakeArray(map.SpawnPoints.Count() + 1, i => i).ToList();
|
|
dropdown.ShowDropDown("TEAM_DROPDOWN_TEMPLATE", 150, options, setupItem);
|
|
}
|
|
|
|
public static void ShowRaceDropDown(DropDownButtonWidget dropdown, Session.Client client,
|
|
OrderManager orderManager, Dictionary<string, string> countryNames)
|
|
{
|
|
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
|
|
{
|
|
var item = ScrollItemWidget.Setup(itemTemplate,
|
|
() => client.Country == race,
|
|
() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
|
|
item.GetWidget<LabelWidget>("LABEL").GetText = () => countryNames[race];
|
|
var flag = item.GetWidget<ImageWidget>("FLAG");
|
|
flag.GetImageCollection = () => "flags";
|
|
flag.GetImageName = () => race;
|
|
return item;
|
|
};
|
|
|
|
dropdown.ShowDropDown("RACE_DROPDOWN_TEMPLATE", 150, countryNames.Keys.ToList(), setupItem);
|
|
}
|
|
}
|
|
}
|