Files
OpenRA/OpenRA.Mods.RA/SpawnMapActors.cs
Chris Forbes 0352884205 blah
2010-08-24 20:02:18 +12:00

35 lines
1003 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
public class SpawnMapActors : IGameStarted
{
public Dictionary<string, Actor> Actors = new Dictionary<string, Actor>();
public void GameStarted(World world)
{
foreach( var actorReference in world.Map.Actors )
{
var initDict = actorReference.Value.InitDict;
initDict.Add( new SkipMakeAnimsInit() );
Actors[ actorReference.Key ] = world.CreateActor( actorReference.Value.Type, initDict );
}
}
}
public class SkipMakeAnimsInit : IActorInit {}
}