Files
OpenRA/OpenRA.Mods.Common/Traits/Upgrades/UpgradeActorsNear.cs
Pavel Penev 13978b08bc Fix UpgradeActorsNear revoking upgrades after the actor dies
Very hard bug to reproduce: if you can power down a stealth generator just as it is dieing you can hit a race condition that leads to ActorExited() being called to revoke the upgrades after they have already been revoked once.
2015-11-15 18:51:15 +02:00

3.8 KiB