Files
OpenRA/mods/d2k/rules/atreides.yaml
Matthias Mailänder 1ccd1cd1ac Merge pull request #2886 from Mailaender/community-icons
Added more cameos and showcase everything in developer mode
2013-03-30 00:59:17 -07:00

254 lines
4.0 KiB
YAML

CONYARDA:
Inherits: ^CONYARD
Transforms:
IntoActor: mcva
Offset:1,1
Facing: 270
PWRA:
Inherits: ^POWER
Buildable:
Prerequisites: conyarda
Owner: atreides
REFA:
Inherits: ^REFINERY
Buildable:
Prerequisites: pwra
Owner: atreides
RenderBuildingWarFactory:
Image: REFA
TRIKEA:
Inherits: ^TRIKE
Buildable:
Prerequisites: Light Factory#lighta
Owner: atreides, harkonnen
BuiltAt: lighta, lighth
RenderUnit:
Image: TRIKE
TRIKEA.starport:
Inherits: TRIKEA
Buildable:
Owner: atreides, harkonnen, ordos
Queue: Starport
BuiltAt: starporta, starporth, starporto
Valued:
Cost: 149
CARRYALLA:
Inherits: ^CARRYALL
RenderUnit:
Image: CARRYALL
CARRYALLA.starport:
Inherits: CARRYALLA
Valued:
Cost: 999
BARRA:
Inherits: ^BARRACKS
Buildable:
Prerequisites: pwra
Owner: atreides
HIGHTECHA:
Inherits: ^HIGHTECH
Buildable:
Prerequisites: radara
Owner: atreides
PALACEA:
Inherits: ^PALACE
Buildable:
Prerequisites: hightecha
Owner: atreides
AirstrikePower:
Image: orniicon
Description: Air Strike
ChargeTime: 180
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
UnitType: orni.bomber
SelectTargetSound:
FlareType:
CanPowerDown:
RequiresPower:
SupportPowerChargeBar:
SILOA:
Inherits: ^SILO
Buildable:
Prerequisites: refa
Owner: atreides
LIGHTA:
Inherits: ^LIGHT
Buildable:
Prerequisites: refa
Owner: atreides
RenderBuildingWarFactory:
Image: LIGHTA
HEAVYA:
Inherits: ^HEAVY
Buildable:
Prerequisites: lighta
Owner: atreides
RenderBuildingWarFactory:
Image: HEAVYA
RADARA:
Inherits: ^RADAR
Buildable:
Prerequisites: barra
Owner: atreides
STARPORTA:
Inherits: ^STARPORT
Buildable:
Prerequisites: heavya,hightecha
Owner: atreides
MCVA:
Inherits: ^MCV
Buildable:
Prerequisites: heavya,repair
Owner: atreides
BuiltAt: heavya
Transforms:
Facing: 16
IntoActor: conyarda
Offset:-1,-1
NoTransformSounds: AI_DPLOY.AUD
RenderUnit:
Image: DMCV
MCVA.starport:
Inherits: MCVA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 1499
COMBATA:
Inherits: ^COMBAT
Tooltip:
Icon: combataicon
Buildable:
Prerequisites: heavya
Owner: atreides
BuiltAt: heavya
Armament:
Weapon: 90mma
Recoil: 171
RecoilRecovery: 34
LocalOffset: 85,0,128
AttackTurreted:
RenderUnitTurreted:
Image: COMBATA
LeavesHusk:
HuskActor: Combata.Husk
COMBATA.Husk:
Inherits: ^COMBAT.Husk
Tooltip:
Icon: combataicon
RenderUnit:
Image: COMBATA
COMBATA.starport:
Inherits: COMBATA
Buildable:
Queue: Starport
BuiltAt: starporta
Valued:
Cost: 489
SONICTANK:
Inherits: ^Vehicle
Buildable:
Queue: Armor
BuildPaletteOrder: 100
Prerequisites: heavya,research
Owner: atreides
BuiltAt: heavya
Hotkey: o
Valued:
Cost: 1100
Tooltip:
Name: Sonic Tank
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
Icon: sonictankicon
Selectable:
Bounds: 30,30
Health:
HP: 130
Armor:
Type: Light
Mobile:
ROT: 3
Speed: 7
RevealsShroud:
Range: 6
RenderUnit:
Image: SONICTANK
Armament:
Weapon: TTankZap
LocalOffset: 640,0,427
AttackFrontal:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
LeavesHusk:
HuskActor: Sonictank.Husk
SONICTANK.Husk:
Inherits: ^Husk
Tooltip:
Icon: sonictankicon
RenderUnit:
Image: SONICTANK
FREMEN:
Inherits: ^Infantry
Valued:
Cost: 800
Tooltip:
Name: Fremen
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
Buildable:
Queue: Infantry
BuildPaletteOrder: 85
Owner: atreides
Prerequisites: palacea
Hotkey: f
Selectable:
Bounds: 12,17,0,0
Voice: FremenVoice
Mobile:
Speed: 5
Health:
HP: 70
Passenger:
RevealsShroud:
Range: 7
AutoTarget:
ScanRadius: 7
Armament:
Weapon: Sniper
AttackFrontal:
RenderInfantryProne:
-RenderInfantry:
TakeCover:
Cloak:
InitialDelay: 250
CloakDelay: 250
CloakSound:
UncloakSound: