Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerCounterLogic.cs
2014-07-26 18:20:08 +12:00

33 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class IngamePowerCounterLogic
{
[ObjectCreator.UseCtor]
public IngamePowerCounterLogic(Widget widget, OrderManager orderManager, World world)
{
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var power = widget.Get<LabelWidget>("POWER");
power.GetText = () => powerManager.PowerProvided == 1000000 ? "inf" : powerManager.ExcessPower.ToString("+#;-#;0");
// Blink red when low power
power.GetColor = () => powerManager.ExcessPower < 0 && orderManager.LocalFrameNumber / 9 % 2 == 0 ? Color.Red : power.TextColor;
}
}
}