Files
OpenRA/OpenRa.Game/Traits/RenderBuildingOre.cs
2010-01-17 09:30:53 +13:00

22 lines
466 B
C#

namespace OpenRa.Traits
{
class RenderBuildingOreInfo : RenderBuildingInfo
{
public override object Create(Actor self) { return new RenderBuildingOre(self); }
}
class RenderBuildingOre : RenderBuilding, INotifyBuildComplete
{
public RenderBuildingOre(Actor self)
: base(self)
{
}
public void BuildingComplete( Actor self )
{
anim.PlayFetchIndex( "idle", () => (int)( 4.9 * self.Owner.GetSiloFullness() ) );
}
}
}