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d54de291b7301c0fe3ad93111f84d320b10c7f7c
OpenRA/mods/ts
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Oliver Brakmann c4956120a7 Merge pull request #11572 from pchote/building-depth
Add building depth imposters for TS base structures.
2016-07-14 11:10:13 +02:00
..
audio
Add explosion sound to TS explosion inf death
2016-06-12 14:25:34 +02:00
bits
Allow sequences to define depth offsets via sprites.
2016-07-13 22:22:13 +01:00
chrome
Add a CustomTerrain debug overlay.
2016-06-06 19:25:37 +02:00
languages
revert back to untranslated for uniform auto-generation
2014-04-21 13:49:00 +02:00
maps
Remove gdi4a from TS
2016-04-20 13:18:17 -05:00
rules
Set up TS base structure depth metadata.
2016-07-13 22:22:13 +01:00
sequences
Set up TS base structure depth metadata.
2016-07-13 22:22:13 +01:00
tilesets
Add tile depth metadata to TS tileset yaml.
2016-04-21 17:23:09 +01:00
uibits
Move musicplayer, spawnpoint and strategic point UI art to button.png
2015-10-25 17:00:29 +01:00
weapons
Do not spawn smudges under buildings and vehicles in TS
2016-07-07 20:51:21 +02:00
chrome.yaml
Move musicplayer, spawnpoint and strategic point UI art to button.png
2015-10-25 17:00:29 +01:00
cursors.yaml
Use AttackOrderPower for EMP support power
2016-06-14 20:18:47 +02:00
logo.png
PNG file size reduction
2015-09-29 20:47:36 +02:00
metrics.yaml
Move shared metrics to mods/commons.
2016-01-30 23:03:37 +01:00
mod.yaml
Add TFD metadata for TS.
2016-07-13 21:01:56 +01:00
preview.png
PNG file size reduction
2015-09-29 20:47:36 +02:00
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