317 lines
10 KiB
C#
317 lines
10 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class MissionBrowserLogic : ChromeLogic
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{
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enum PlayingVideo { None, Info, Briefing, GameStart }
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readonly Action onStart;
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readonly ScrollPanelWidget descriptionPanel;
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readonly LabelWidget description;
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readonly SpriteFont descriptionFont;
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readonly DropDownButtonWidget difficultyButton;
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readonly DropDownButtonWidget gameSpeedButton;
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readonly ButtonWidget startBriefingVideoButton;
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readonly ButtonWidget stopBriefingVideoButton;
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readonly ButtonWidget startInfoVideoButton;
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readonly ButtonWidget stopInfoVideoButton;
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readonly VqaPlayerWidget videoPlayer;
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readonly BackgroundWidget fullscreenVideoPlayer;
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readonly ScrollPanelWidget missionList;
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readonly ScrollItemWidget headerTemplate;
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readonly ScrollItemWidget template;
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MapPreview selectedMapPreview;
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PlayingVideo playingVideo;
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string difficulty;
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string gameSpeed;
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[ObjectCreator.UseCtor]
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public MissionBrowserLogic(Widget widget, World world, Action onStart, Action onExit)
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{
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var modData = Game.ModData;
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this.onStart = onStart;
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missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST");
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headerTemplate = widget.Get<ScrollItemWidget>("HEADER");
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template = widget.Get<ScrollItemWidget>("TEMPLATE");
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var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE");
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if (title != null)
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title.GetText = () => playingVideo != PlayingVideo.None ? selectedMapPreview.Title : title.Text;
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widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null;
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var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW");
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previewWidget.Preview = () => selectedMapPreview;
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previewWidget.IsVisible = () => playingVideo == PlayingVideo.None;
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videoPlayer = widget.Get<VqaPlayerWidget>("MISSION_VIDEO");
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widget.Get("MISSION_BIN").IsVisible = () => playingVideo != PlayingVideo.None;
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fullscreenVideoPlayer = Ui.LoadWidget<BackgroundWidget>("FULLSCREEN_PLAYER", Ui.Root, new WidgetArgs { { "world", world } });
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descriptionPanel = widget.Get<ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL");
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description = descriptionPanel.Get<LabelWidget>("MISSION_DESCRIPTION");
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descriptionFont = Game.Renderer.Fonts[description.Font];
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difficultyButton = widget.Get<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
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gameSpeedButton = widget.GetOrNull<DropDownButtonWidget>("GAMESPEED_DROPDOWNBUTTON");
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startBriefingVideoButton = widget.Get<ButtonWidget>("START_BRIEFING_VIDEO_BUTTON");
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stopBriefingVideoButton = widget.Get<ButtonWidget>("STOP_BRIEFING_VIDEO_BUTTON");
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stopBriefingVideoButton.IsVisible = () => playingVideo == PlayingVideo.Briefing;
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stopBriefingVideoButton.OnClick = () => StopVideo(videoPlayer);
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startInfoVideoButton = widget.Get<ButtonWidget>("START_INFO_VIDEO_BUTTON");
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stopInfoVideoButton = widget.Get<ButtonWidget>("STOP_INFO_VIDEO_BUTTON");
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stopInfoVideoButton.IsVisible = () => playingVideo == PlayingVideo.Info;
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stopInfoVideoButton.OnClick = () => StopVideo(videoPlayer);
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var allMaps = new List<Map>();
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missionList.RemoveChildren();
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// Add a group for each campaign
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if (modData.Manifest.Missions.Any())
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{
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var yaml = MiniYaml.Merge(modData.Manifest.Missions.Select(
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m => MiniYaml.FromStream(modData.ModFiles.Open(m))));
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foreach (var kv in yaml)
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{
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var missionMapPaths = kv.Value.Nodes.Select(n => Path.GetFullPath(n.Key)).ToList();
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var maps = modData.MapCache
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.Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Path)))
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.Select(p => p.Map)
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.OrderBy(m => missionMapPaths.IndexOf(Path.GetFullPath(m.Path)));
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CreateMissionGroup(kv.Key, maps);
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allMaps.AddRange(maps);
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}
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}
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// Add an additional group for loose missions
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var looseMissions = modData.MapCache
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.Where(p => p.Status == MapStatus.Available && p.Visibility.HasFlag(MapVisibility.MissionSelector) && !allMaps.Contains(p.Map))
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.Select(p => p.Map);
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if (looseMissions.Any())
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{
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CreateMissionGroup("Missions", looseMissions);
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allMaps.AddRange(looseMissions);
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}
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if (allMaps.Any())
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SelectMap(allMaps.First());
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var startButton = widget.Get<ButtonWidget>("STARTGAME_BUTTON");
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startButton.OnClick = StartMissionClicked;
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startButton.IsDisabled = () => selectedMapPreview == null || selectedMapPreview.RuleStatus != MapRuleStatus.Cached;
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widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
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{
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StopVideo(videoPlayer);
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Game.Disconnect();
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Ui.CloseWindow();
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onExit();
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};
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}
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void CreateMissionGroup(string title, IEnumerable<Map> maps)
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{
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var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { });
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header.Get<LabelWidget>("LABEL").GetText = () => title;
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missionList.AddChild(header);
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foreach (var m in maps)
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{
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var map = m;
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var item = ScrollItemWidget.Setup(template,
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() => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid,
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() => SelectMap(map),
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StartMissionClicked);
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item.Get<LabelWidget>("TITLE").GetText = () => map.Title;
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missionList.AddChild(item);
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}
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}
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void SelectMap(Map map)
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{
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selectedMapPreview = Game.ModData.MapCache[map.Uid];
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// Cache the rules on a background thread to avoid jank
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new Thread(selectedMapPreview.CacheRules).Start();
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var briefingVideo = selectedMapPreview.Map.Videos.Briefing;
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var briefingVideoVisible = briefingVideo != null;
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var briefingVideoDisabled = !(briefingVideoVisible && Game.ModData.ModFiles.Exists(briefingVideo));
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var infoVideo = selectedMapPreview.Map.Videos.BackgroundInfo;
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var infoVideoVisible = infoVideo != null;
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var infoVideoDisabled = !(infoVideoVisible && Game.ModData.ModFiles.Exists(infoVideo));
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startBriefingVideoButton.IsVisible = () => briefingVideoVisible && playingVideo != PlayingVideo.Briefing;
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startBriefingVideoButton.IsDisabled = () => briefingVideoDisabled || playingVideo != PlayingVideo.None;
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startBriefingVideoButton.OnClick = () => PlayVideo(videoPlayer, briefingVideo, PlayingVideo.Briefing, () => StopVideo(videoPlayer));
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startInfoVideoButton.IsVisible = () => infoVideoVisible && playingVideo != PlayingVideo.Info;
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startInfoVideoButton.IsDisabled = () => infoVideoDisabled || playingVideo != PlayingVideo.None;
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startInfoVideoButton.OnClick = () => PlayVideo(videoPlayer, infoVideo, PlayingVideo.Info, () => StopVideo(videoPlayer));
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var text = map.Description != null ? map.Description.Replace("\\n", "\n") : "";
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text = WidgetUtils.WrapText(text, description.Bounds.Width, descriptionFont);
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description.Text = text;
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description.Bounds.Height = descriptionFont.Measure(text).Y;
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descriptionPanel.ScrollToTop();
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descriptionPanel.Layout.AdjustChildren();
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if (difficultyButton != null)
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{
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difficultyButton.IsDisabled = () => !map.Options.Difficulties.Any();
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difficulty = map.Options.Difficulties.FirstOrDefault();
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difficultyButton.GetText = () => difficulty ?? "Normal";
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difficultyButton.OnMouseDown = _ =>
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{
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var options = map.Options.Difficulties.Select(d => new DropDownOption
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{
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Title = d,
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IsSelected = () => difficulty == d,
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OnClick = () => difficulty = d
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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difficultyButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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if (gameSpeedButton != null)
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{
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var speeds = Game.ModData.Manifest.Get<GameSpeeds>().Speeds;
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gameSpeed = "default";
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gameSpeedButton.GetText = () => speeds[gameSpeed].Name;
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gameSpeedButton.OnMouseDown = _ =>
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{
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var options = speeds.Select(s => new DropDownOption
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{
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Title = s.Value.Name,
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IsSelected = () => gameSpeed == s.Key,
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OnClick = () => gameSpeed = s.Key
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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gameSpeedButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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}
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float cachedSoundVolume;
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float cachedMusicVolume;
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void MuteSounds()
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{
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cachedSoundVolume = Game.Sound.SoundVolume;
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cachedMusicVolume = Game.Sound.MusicVolume;
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Game.Sound.SoundVolume = Game.Sound.MusicVolume = 0;
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}
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void UnMuteSounds()
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{
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if (cachedSoundVolume > 0)
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Game.Sound.SoundVolume = cachedSoundVolume;
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if (cachedMusicVolume > 0)
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Game.Sound.MusicVolume = cachedMusicVolume;
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}
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void PlayVideo(VqaPlayerWidget player, string video, PlayingVideo pv, Action onComplete)
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{
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StopVideo(player);
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playingVideo = pv;
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player.Load(video);
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// video playback runs asynchronously
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player.PlayThen(onComplete);
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// Mute other distracting sounds
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MuteSounds();
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}
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void StopVideo(VqaPlayerWidget player)
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{
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if (playingVideo == PlayingVideo.None)
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return;
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UnMuteSounds();
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player.Stop();
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playingVideo = PlayingVideo.None;
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}
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void StartMissionClicked()
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{
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StopVideo(videoPlayer);
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if (selectedMapPreview.RuleStatus != MapRuleStatus.Cached)
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return;
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var gameStartVideo = selectedMapPreview.Map.Videos.GameStart;
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if (gameStartVideo != null && Game.ModData.ModFiles.Exists(gameStartVideo))
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{
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var fsPlayer = fullscreenVideoPlayer.Get<VqaPlayerWidget>("PLAYER");
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fullscreenVideoPlayer.Visible = true;
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PlayVideo(fsPlayer, gameStartVideo, PlayingVideo.GameStart, () =>
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{
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StopVideo(fsPlayer);
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Game.StartMission(selectedMapPreview.Uid, gameSpeed, difficulty, onStart);
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});
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}
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else
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Game.StartMission(selectedMapPreview.Uid, gameSpeed, difficulty, onStart);
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}
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class DropDownOption
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{
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public string Title;
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public Func<bool> IsSelected;
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public Action OnClick;
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}
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}
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}
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