Files
OpenRA/OpenRA.Mods.RA/FreeActor.cs
2010-07-18 16:48:21 +12:00

47 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class FreeActorInfo : ITraitInfo
{
[ActorReference]
public readonly string Actor = null;
public readonly string InitialActivity = null;
public readonly int2 SpawnOffset = int2.Zero;
public readonly int Facing = 0;
public object Create( ActorInitializer init ) { return new FreeActor(init.self, this); }
}
public class FreeActor
{
public FreeActor(Actor self, FreeActorInfo info)
{
self.World.AddFrameEndTask(
w =>
{
var a = w.CreateActor(info.Actor, self.Location
+ info.SpawnOffset, self.Owner);
var unit = a.traits.WithInterface<Unit>().FirstOrDefault();
if (unit != null)
unit.Facing = info.Facing;
if (info.InitialActivity != null)
a.QueueActivity(Game.CreateObject<IActivity>(info.InitialActivity));
});
}
}
}