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OpenRA/mods/common/fluent/common.ftl
2025-03-30 18:17:26 +01:00

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## Buttons
button-cancel = Cancel
button-retry = Retry
button-back = Back
button-continue = Continue
button-quit = Quit
## Server Orders
notification-custom-rules = This map contains custom rules. Game experience may change.
notification-map-bots-disabled = Bots have been disabled on this map.
notification-two-humans-required = This server requires at least two human players to start a match.
notification-unknown-server-command = Unknown server command: { $command }.
notification-admin-start-game = Only the host can start the game.
notification-no-start-until-required-slots-full = Unable to start the game until required slots are full.
notification-no-start-without-players = Game cannot start without players.
notification-insufficient-enabled-spawn-points = Unable to start the game until more spawn points are enabled.
notification-malformed-command = Malformed { $command } command.
notification-state-unchanged-ready = Cannot change state when marked as ready.
notification-invalid-faction-selected = Invalid faction selected: { $faction }.
notification-state-unchanged-game-started = State cannot be changed once the game has started ({ $command }).
notification-requires-host = Only the host can do that.
notification-invalid-bot-slot = Cannot add bots to a slot with another client.
notification-invalid-bot-type = Invalid bot type.
notification-admin-change-map = Only the host can change the map.
notification-player-disconnected = { $player } has disconnected.
notification-team-player-disconnected = { $player } (Team { $team }) has disconnected.
notification-observer-disconnected = { $player } (Spectator) has disconnected.
notification-unknown-map = Map was not found on server.
notification-searching-map = Searching for map on the Resource Center...
notification-admin-change-configuration = Only the host can change the configuration.
notification-changed-map = { $player } changed the map to { $map }.
notification-option-changed = { $player } changed { $name } to { $value }.
notification-you-were-kicked = You have been kicked from the server.
notification-admin-kicked = { $admin } kicked { $player } from the server.
notification-kicked = { $player } was kicked from the server.
notification-temp-ban = { $admin } temporarily banned { $player } from the server.
notification-admin-transfer-admin = Only admins can transfer admin to another player.
notification-admin-move-spectators = Only the host can move players to spectators.
notification-empty-slot = No one in that slot.
notification-move-spectators = { $admin } moved { $player } to spectators.
notification-nick-changed = { $player } is now known as { $name }.
notification-player-dropped = A player has been dropped after timing out.
notification-connection-problems = { $player } is experiencing connection problems.
notification-timeout-dropped = { $player } has been dropped after timing out.
notification-timeout-dropped-in =
{ $timeout ->
[one] { $player } will be dropped in { $timeout } second.
*[other] { $player } will be dropped in { $timeout } seconds.
}
notification-error-game-started = The game has already started.
notification-requires-password = Server requires a password.
notification-incorrect-password = Incorrect password.
notification-incompatible-mod = Server is running an incompatible mod.
notification-incompatible-version = Server is running an incompatible version.
notification-incompatible-protocol = Server is running an incompatible protocol.
notification-you-were-banned = You have been banned from the server.
notification-you-were-temp-banned = You have been temporarily banned from the server.
notification-game-full = The game is full.
notification-new-admin = { $player } is now the admin.
notification-option-locked = { $option } cannot be changed.
notification-invalid-configuration-command = Invalid configuration command.
notification-admin-option = Only the host can set that option.
notification-error-number-teams = Could not parse the number of teams: { $raw }.
notification-admin-kick = Only the host can kick players.
notification-kick-self = The host cannot kick themselves.
notification-kick-none = No one in that slot.
notification-no-kick-game-started = Only spectators and defeated players can be kicked after the game has started.
notification-admin-clear-spawn = Only admins can clear spawn points.
notification-spawn-occupied = You cannot occupy the same spawn point as another player.
notification-spawn-locked = The spawn point is locked to another player slot.
notification-admin-lobby-info = Only the host can set lobby info.
notification-invalid-lobby-info = Invalid lobby info sent.
notification-player-color-terrain = Color was adjusted to be less similar to the terrain.
notification-player-color-player = Color was adjusted to be less similar to another player.
notification-invalid-player-color = Unable to determine a valid player color. A random color has been selected.
notification-invalid-error-code = Failed to parse error message.
notification-master-server-connected = Master server communication established.
notification-master-server-error = Master server communication failed.
notification-game-offline = Game has not been advertised online.
notification-no-port-forward = Server port is not accessible from the internet.
notification-blacklisted-server-name = Server name contains a blacklisted word.
notification-requires-authentication = Server requires players to have an OpenRA forum account.
notification-no-permission-to-join = You do not have permission to join this server.
notification-slot-closed = Your slot was closed by the host.
## LobbySettingsNotification
notification-lobby-option = { $name }: { $value }.
## ServerOrders, UnitOrders
notification-joined = { $player } has joined the game.
notification-lobby-disconnected = { $player } has left.
## UnitOrders
notification-game-has-started = The game has started.
notification-game-saved = Game saved.
notification-game-paused = The game has been paused by { $player }.
notification-game-unpaused = The game has been un-paused by { $player }.
## Server
notification-game-started = Game started.
## PlayerMessageTracker
notification-chat-temp-disabled =
{ $remaining ->
[one] Chat is disabled. Please try again in { $remaining } second.
*[other] Chat is disabled. Please try again in { $remaining } seconds.
}
## VoteKickTracker
notification-unable-to-start-a-vote = Unable to start a vote.
notification-insufficient-votes-to-kick = Insufficient votes to kick player { $kickee }.
notification-kick-already-voted = You have already voted.
notification-vote-kick-started = Player { $kicker } has started a vote to kick player { $kickee }.
notification-vote-kick-in-progress = { $percentage }% of players have voted to kick player { $kickee }.
notification-vote-kick-ended = Vote to kick player { $kickee } has failed.
## ActorEditLogic
label-duplicate-actor-id = Duplicate Actor ID
label-actor-id = Enter an Actor ID
label-actor-owner = Owner
## ActorSelectorLogic
label-actor-type = Type: { $actorType }
## CommonSelectorLogic
options-common-selector =
.search-results = Search Results
.all = All
.multiple = Multiple
.none = None
## SaveMapLogic
label-unpacked-map = unpacked
dialog-save-map-failed =
.title = Failed to save map
.prompt = See debug.log for details.
.confirm = OK
dialog-overwrite-map-failed =
.title = Warning
.prompt = By saving you will overwrite
an already existing map.
.confirm = Save
dialog-overwrite-map-outside-edit =
.title = Warning
.prompt = The map has been edited from outside the editor.
By saving you may overwrite progress.
.confirm = Save
notification-save-current-map = Saved current map.
## GameInfoLogic
menu-game-info =
.objectives = Objectives
.briefing = Briefing
.options = Options
.debug = Debug
.chat = Chat
## GameInfoObjectivesLogic, GameInfoStatsLogic
label-mission-in-progress = In progress
label-mission-accomplished = Accomplished
label-mission-failed = Failed
## GameInfoStatsLogic
label-client-state-disconnected = Gone
label-mute-player = Mute this player
label-unmute-player = Unmute this player
button-kick-player = Kick this player
button-vote-kick-player = Vote to kick this player
dialog-kick =
.title = Kick { $player }?
.prompt = This player will not be able to rejoin the game.
.confirm = Kick
dialog-vote-kick =
.title = Vote to kick { $player }?
.prompt = This player will not be able to rejoin the game.
.prompt-break-bots =
{ $bots ->
[one] Kicking the game admin will also kick 1 bot.
*[other] Kicking the game admin will also kick { $bots } bots.
}
.vote-start = Start Vote
.vote-for = Vote For
.vote-against = Vote Against
.vote-cancel = Abstain
notification-vote-kick-disabled = Vote kick is disabled on this server.
## GameTimerLogic
label-paused = Paused
label-max-speed = Max Speed
label-replay-speed = { $percentage }% Speed
label-replay-complete = { $percentage }% complete
## LobbyLogic, InGameChatLogic
label-chat-disabled = Chat Disabled
label-chat-availability =
{ $seconds ->
[one] Chat available in { $seconds } second...
*[other] Chat available in { $seconds } seconds...
}
## LobbyLogic, ServerListLogic
label-bot-player = AI Player
## IngameMenuLogic
menu-ingame =
.leave = Leave
.abort = Abort Mission
.restart = Restart
.surrender = Surrender
.load-game = Load Game
.save-game = Save Game
.music = Music
.settings = Settings
.return-to-map = Return to map
.resume = Resume
.save-map = Save Map
.exit-map = Exit Map Editor
dialog-leave-mission =
.title = Leave Mission
.prompt = Leave this game and return to the menu?
.confirm = Leave
.cancel = Stay
dialog-restart-mission =
.title = Restart
.prompt = Are you sure you want to restart?
.confirm = Restart
.cancel = Stay
dialog-surrender =
.title = Surrender
.prompt = Are you sure you want to surrender?
.confirm = Surrender
.cancel = Stay
dialog-error-max-player =
.title = Error: Max player count exceeded
.prompt = There are too many players defined ({ $players }/{ $max }).
.confirm = Back
dialog-exit-map-editor =
.title = Exit Map Editor
.prompt-unsaved = Exit and lose all unsaved changes?
.prompt-deleted = The map may have been deleted outside the editor
.confirm-anyway = Exit anyway
.confirm = Exit
dialog-play-map-warning =
.title = Warning
.prompt = The map may have been deleted or contains
errors that prevent it from being loaded.
.cancel = Okay
dialog-exit-to-map-editor =
.title = Leave Mission
.prompt = Leave this game and return to the editor?
.confirm = Back To Editor
.cancel = Stay
## IngamePowerBarLogic
## IngamePowerCounterLogic
label-power-usage = Power Usage: { $usage }/{ $capacity }
label-infinite-power = Infinite
## IngameSiloBarLogic
## IngameCashCounterLogic
label-silo-usage = Silo Usage: { $usage }/{ $capacity }
## ObserverShroudSelectorLogic
options-shroud-selector =
.all-players = All Players
.disable-shroud = Disable Shroud
.other = Other
## ObserverStatsLogic
options-observer-stats =
.none = Information: None
.basic = Basic
.economy = Economy
.production = Production
.support-powers = Support Powers
.combat = Combat
.army = Army
.earnings-graph = Earnings (graph)
.army-graph = Army (graph)
## WorldTooltipLogic
label-unrevealed-terrain = Unrevealed Terrain
## DownloadPackageLogic
label-downloading = Downloading { $title }
label-fetching-mirror-list = Fetching list of mirrors...
label-downloading-from = Downloading from { $host } { $received } { $suffix }
label-downloading-from-progress = Downloading from { $host } { $received } / { $total } { $suffix } ({ $progress }%)
label-unknown-host = unknown host
label-download-failed = Download failed
label-verifying-archive = Verifying archive...
label-archive-validation-failed = Archive validation failed
label-extracting-archive = Extracting...
label-extracting-archive-entry = Extracting { $entry }
label-archive-extraction-failed = Archive extraction failed
label-mirror-selection-failed = Online mirror is not available. Please install from an original disc.
## InstallFromSourceLogic
label-detecting-sources = Detecting drives
label-checking-sources = Checking Sources
label-searching-source-for = Searching for { $title }
label-content-package-installation = Select which content packages you want to install:
label-game-sources = Game Sources
label-digital-installs = Digital Installs
label-game-content-not-found = Game Content Not Found
label-alternative-content-sources = Please insert or install one of the following content sources:
label-installing-content = Installing Content
label-copying-filename = Copying { $filename }
label-copying-filename-progress = Copying { $filename } ({ $progress }%)
label-installation-failed = Installation Failed
label-check-install-log = Refer to install.log in the logs directory for details.
label-extracting-filename = Extracting { $filename }
label-extracting-filename-progress = Extracting { $filename } ({ $progress }%)
## ModContentLogic
button-manual-install = Manual Install
## KickClientLogic
dialog-kick-client =
.prompt = Kick { $player }?
## KickSpectatorsLogic
dialog-kick-spectators =
.prompt =
{ $count ->
[one] Are you sure you want to kick one spectator?
*[other] Are you sure you want to kick { $count } spectators?
}
## LobbyLogic
options-slot-admin =
.add-bots = Add
.remove-bots = Remove
.configure-bots = Configure Bots
.teams-count = { $count } Teams
.humans-vs-bots = Humans vs Bots
.free-for-all = Free for all
.configure-teams = Configure Teams
## LobbyLogic, InGameChatLogic
button-general-chat = All
button-team-chat = Team
## LobbyOptionsLogic, MissionBrowserLogic
label-not-available = Not Available
## LobbyUtils
options-lobby-slot =
.slot = Slot
.open = Open
.closed = Closed
.bots = Bots
.bots-disabled = Bots Disabled
## MapPreviewLogic
label-connecting = Connecting...
label-downloading-map = Downloading { $size } kB
label-downloading-map-progress = Downloading { $size } kB ({ $progress }%)
button-retry-install = Retry Install
button-retry-search = Retry Search
## also MapChooserLogic
label-created-by = Created by { $author }
## SpawnSelectorTooltipLogic
label-disabled-spawn = Disabled spawn
label-available-spawn = Available spawn
## DisplaySettingsLogic
options-camera =
.close = Close
.medium = Medium
.far = Far
.furthest = Furthest
options-display-mode =
.windowed = Windowed
.legacy-fullscreen = Fullscreen (Legacy)
.fullscreen = Fullscreen
label-video-display-index = Display { $number }
options-status-bars =
.standard = Standard
.show-on-damage = Show On Damage
.always-show = Always Show
options-target-lines =
.automatic = Automatic
.manual = Manual
.disabled = Disabled
checkbox-frame-limiter = Enable Frame Limiter ({ $fps } FPS)
## HotkeysSettingsLogic
label-original-notice = The default is "{ $key }"
label-duplicate-notice = This is already used for "{ $key }" in the { $context } context
hotkey-context-any = Any
## InputSettingsLogic
options-mouse-scroll-type =
.disabled = Disabled
.standard = Standard
.inverted = Inverted
.joystick = Joystick
## InputSettingsLogic, IntroductionPromptLogic
options-control-scheme =
.classic = Classic
.modern = Modern
## SettingsLogic
dialog-settings-save =
.title = Restart Required
.prompt = Some changes will not be applied until
the game is restarted.
.cancel = Continue
dialog-settings-restart =
.title = Restart Now?
.prompt = Some changes will not be applied until
the game is restarted. Restart now?
.confirm = Restart Now
.cancel = Restart Later
dialog-settings-reset =
.title = Reset { $panel }
.prompt = Are you sure you want to reset
all settings in this panel?
.confirm = Reset
.cancel = Cancel
## AssetBrowserLogic
label-all-packages = All Packages
label-length-in-seconds = { $length } sec
## ConnectionLogic
label-connecting-to-endpoint = Connecting to { $endpoint }...
label-could-not-connect-to-target = Could not connect to { $target }
label-unknown-error = Unknown error
label-password-required = Password Required
label-connection-failed = Connection Failed
notification-mod-switch-failed = Failed to switch mod.
## GameSaveBrowserLogic
dialog-rename-save =
.title = Rename Save
.prompt = Enter a new file name:
.confirm = Rename
dialog-delete-save =
.title = Delete selected game save?
.prompt = Delete '{ $save }'.
.confirm = Delete
dialog-delete-all-saves =
.title = Delete all game saves?
.prompt =
{ $count ->
[one] Delete { $count } save.
*[other] Delete { $count } saves.
}
.confirm = Delete All
notification-save-deletion-failed = Failed to delete save file '{ $savePath }'. See the logs for details.
dialog-overwrite-save =
.title = Overwrite saved game?
.prompt = Overwrite { $file }?
.confirm = Overwrite
## MainMenuLogic
label-loading-news = Loading news
label-news-retrieval-failed = Failed to retrieve news: { $message }
label-news-parsing-failed = Failed to parse news: { $message }
label-author-datetime = by { $author } at { $datetime }
## MapChooserLogic
label-all-maps = All Maps
label-no-matches = No matches
label-player-count =
{ $players ->
[one] { $players } Player
*[other] { $players } Players
}
label-map-size-huge = (Huge)
label-map-size-large = (Large)
label-map-size-medium = (Medium)
label-map-size-small = (Small)
label-map-searching-count =
{ $count ->
[one] Searching the OpenRA Resource Center for { $count } map...
*[other] Searching the OpenRA Resource Center for { $count } maps...
}
label-map-unavailable-count =
{ $count ->
[one] { $count } map was not found on the OpenRA Resource Center
*[other] { $count } maps were not found on the OpenRA Resource Center
}
notification-map-deletion-failed = Failed to delete map '{ $map }'. See the debug.log file for details.
dialog-delete-map =
.title = Delete map
.prompt = Delete the map '{ $title }'?
.confirm = Delete
dialog-delete-all-maps =
.title = Delete maps
.prompt = Delete all maps on this page?
.confirm = Delete
options-order-maps =
.player-count = Players
.title = Title
.date = Date
.size = Size
## MissionBrowserLogic
dialog-no-video =
.title = Video not installed
.prompt = The game videos can be installed from the
"Manage Content" menu in the mod chooser.
.cancel = Back
dialog-cant-play-video =
.title = Unable to play video
.prompt = Something went wrong during video playback.
.cancel = Back
## MusicPlayerLogic
label-sound-muted = Audio has been muted in settings.
label-no-song-playing = No song is playing
## MuteHotkeyLogic
label-audio-muted = Audio muted.
label-audio-unmuted = Audio unmuted.
## PlayerProfileLogic
label-loading-player-profile = Loading player profile...
label-loading-player-profile-failed = Failed to load player profile.
## ProductionTooltipLogic, EncyclopediaLogic
label-requires = Requires { $prerequisites }.
## ReplayBrowserLogic
label-duration = Duration: { $time }
options-replay-type =
.singleplayer = Singleplayer
.multiplayer = Multiplayer
options-winstate =
.victory = Victory
.defeat = Defeat
options-replay-date =
.today = Today
.last-week = Last 7 days
.last-fortnight = Last 14 days
.last-month = Last 30 days
options-replay-duration =
.very-short = Under 5 min
.short = Short (10 min)
.medium = Medium (30 min)
.long = Long (60+ min)
dialog-rename-replay =
.title = Rename Replay
.prompt = Enter a new file name:
.confirm = Rename
dialog-delete-replay =
.title = Delete selected replay?
.prompt = Delete replay { $replay }?
.confirm = Delete
dialog-delete-all-replays =
.title = Delete all selected replays?
.prompt =
{ $count ->
[one] Delete { $count } replay.
*[other] Delete { $count } replays.
}
.confirm = Delete All
notification-replay-deletion-failed = Failed to delete replay file '{ $file }'. See the debug.log file for details.
## ReplayUtils
-incompatible-replay-recorded = It was recorded with
dialog-incompatible-replay =
.title = Incompatible Replay
.prompt = Replay metadata could not be read.
.confirm = OK
.prompt-unknown-version = { -incompatible-replay-recorded } an unknown version.
.prompt-unknown-mod = { -incompatible-replay-recorded } an unknown mod.
.prompt-unavailable-mod = { -incompatible-replay-recorded } an unavailable mod: { $mod }.
.prompt-incompatible-version = { -incompatible-replay-recorded } an incompatible version:
{ $version }.
.prompt-unavailable-map = { -incompatible-replay-recorded } an unavailable map:
{ $map }.
# SelectUnitsByTypeHotkeyLogic
nothing-selected = Nothing selected.
## SelectUnitsByTypeHotkeyLogic, SelectAllUnitsHotkeyLogic
selected-units-across-screen =
{ $units ->
[one] Selected one unit across screen.
*[other] Selected { $units } units across screen.
}
selected-units-across-map =
{ $units ->
[one] Selected one unit across map.
*[other] Selected { $units } units across map.
}
## ServerCreationLogic
label-internet-server-nat-A = Internet Server (UPnP/NAT-PMP
label-internet-server-nat-B-enabled = Enabled
label-internet-server-nat-B-not-supported = Not Supported
label-internet-server-nat-B-disabled = Disabled
label-internet-server-nat-C = ):
label-local-server = Local Server:
dialog-server-creation-failed =
.prompt = Could not listen on port { $port }.
.prompt-port-used = Check if the port is already being used.
.prompt-error = Error is: "{ $message }" ({ $code }).
.title = Server Creation Failed
.cancel = Back
## ServerListLogic
label-players-online-count =
{ $players ->
[one] { $players } Player Online
*[other] { $players } Players Online
}
label-search-status-failed = Failed to query server list.
label-search-status-no-games = No games found. Try changing filters.
label-no-server-selected = No Server Selected
label-map-status-searching = Searching...
label-map-classification-unknown = Unknown Map
label-players-count =
{ $players ->
[0] No Players
[one] One Player
*[other] { $players } Players
}
label-bots-count =
{ $bots ->
[0] No Bots
[one] One Bot
*[other] { $bots } Bots
}
## ServerListLogic, ReplayBrowserLogic, ObserverShroudSelectorLogic
label-players = Players
## ServerListLogic, GameInfoStatsLogic
label-spectators = Spectators
label-spectators-count =
{ $spectators ->
[0] No Spectators
[one] One Spectator
*[other] { $spectators } Spectators
}
## ServerlistLogic, GameInfoStatsLogic, ObserverShroudSelectorLogic, SpawnSelectorTooltipLogic, ReplayBrowserLogic
label-team-name = Team { $team }
label-no-team = No Team
label-playing = Playing
label-waiting = Waiting
label-other-players-count =
{ $players ->
[one] One other player
*[other] { $players } other players
}
label-in-progress-for =
{ $minutes ->
[0] In progress for less than a minute.
[one] In progress for { $minutes } minute.
*[other] In progress for { $minutes } minutes.
}
label-password-protected = Password protected
label-waiting-for-players = Waiting for players
label-server-shutting-down = Server shutting down
label-unknown-server-state = Unknown server state
## Game
notification-saved-screenshot = Saved screenshot { $filename }
## ChatCommands
notification-invalid-command = { $name } is not a valid command.
## DebugVisualizationCommands
description-combat-geometry = toggles combat geometry overlay.
description-render-geometry = toggles render geometry overlay.
description-screen-map-overlay = toggles screen map overlay.
description-depth-buffer = toggles depth buffer overlay.
description-actor-tags-overlay = toggles actor tags overlay.
## DevCommands
notification-cheats-disabled = Cheats are disabled.
notification-invalid-cash-amount = Invalid cash amount.
description-toggle-visibility = toggles visibility checks and minimap.
description-give-cash = gives the default or specified amount of money.
description-give-cash-all = gives the default or specified amount of money to all players and AI.
description-instant-building = toggles instant building.
description-build-anywhere = toggles the ability to build anywhere.
description-unlimited-power = toggles infinite power.
description-enable-tech = toggles the ability to build everything.
description-fast-charge = toggles near-instant support power charging.
description-dev-cheat-all = toggles all cheats and gives you some cash for your trouble.
description-dev-crash = crashes the game.
description-levelup-actor = adds a specified number of levels to the selected actors.
description-player-experience = adds a specified amount of player experience to the owner(s) of selected actors.
description-power-outage = causes a 5-second power outage for the owner(s) of selected actors.
description-kill-selected-actors = kills selected actors.
description-dispose-selected-actors = disposes selected actors.
## HelpCommands
notification-available-commands = Here are the available commands:
description-no-description = no description available.
description-help-description = provides useful info about various commands.
## PlayerCommands
description-pause-description = pause or unpause the game.
description-surrender-description = self-destruct everything and lose the game.
## DeveloperMode
notification-cheat-used = Cheat used: { $cheat } by { $player }{ $suffix }.
## CustomTerrainDebugOverlay
description-custom-terrain-debug-overlay = toggles the custom terrain debug overlay.
## CellTriggerOverlay
description-cell-triggers-overlay = toggles the script triggers overlay.
## ExitsDebugOverlay
description-exits-overlay = Displays exits for factories.
## HierarchicalPathFinderOverlay
description-hpf-debug-overlay = toggles the hierarchical pathfinder overlay.
## PathFinderOverlay
description-path-debug-overlay = toggles a visualization of path searching.
## TerrainGeometryOverlay
description-terrain-geometry-overlay = toggles the terrain geometry overlay.
## MapOptions, MissionBrowserLogic
options-game-speed =
.slowest = Slowest
.slower = Slower
.normal = Normal
.fast = Fast
.faster = Faster
.fastest = Fastest
## TimeLimitManager
options-time-limit =
.no-limit = No limit
.options =
{ $minutes ->
[one] { $minutes } minute
*[other] { $minutes } minutes
}
notification-time-limit-expired = Time limit has expired.
## EditorActorBrush
notification-added-actor = Added { $name } ({ $id })
## EditorCopyPasteBrush
notification-copied-tiles =
{ $amount ->
[one] Copied one tile
*[other] Copied { $amount } tiles
}
## EditorDefaultBrush
notification-selected-area = Selected area { $x },{ $y } ({ $width },{ $height })
notification-removed-area = Removed area { $x },{ $y } ({ $width },{ $height })
notification-selected-actor = Selected actor { $id }
notification-cleared-selection = Cleared selection
notification-removed-actor = Removed { $name } ({ $id })
notification-removed-resource = Removed { $type }
notification-moved-actor = Moved { $id } from { $x1 },{ $y1 } to { $x2 },{ $y2 }
## EditorResourceBrush
notification-added-resource =
{ $amount ->
[one] Added one cell of { $type }
*[other] Added { $amount } cells of { $type }
}
## EditorTileBrush
notification-added-tile = Added tile { $id }
notification-filled-tile = Filled with tile { $id }
## EditorMarkerLayerBrush
notification-added-marker-tiles =
{ $amount ->
[one] Added one marker tile of type { $type }
*[other] Added { $amount } marker tiles of type { $type }
}
notification-removed-marker-tiles =
{ $amount ->
[one] Removed one marker tile
*[other] Removed { $amount } marker tiles
}
notification-cleared-selected-marker-tiles = Cleared { $amount } marker tiles of type { $type }
notification-cleared-all-marker-tiles = Cleared { $amount } marker tiles
## EditorActionManager
notification-opened = Opened
## MapOverlaysLogic
mirror-mode =
.none = None
.flip = Flip
.rotate = Rotate
## ActorEditLogic
notification-edited-actor = Edited { $name } ({ $id })
notification-edited-actor-id = Edited { $name } ({ $old-id }-> { $new-id })
## ConquestVictoryConditions, StrategicVictoryConditions
notification-player-is-victorious = { $player } is victorious.
notification-player-is-defeated = { $player } is defeated.
## OrderManager
notification-desync-compare-logs = Out of sync in frame { $frame }.
Compare syncreport.log with other players.
## SupportPowerTimerWidget
support-power-timer = { $player }'s { $support-power }: { $time }
## WidgetUtils
label-win-state-won = Won
label-win-state-lost = Lost
## Player
enumerated-bot-name =
{ $name } { $number ->
*[zero] {""}
[other] { $number }
}
## ModifiersExts
keycode-modifier =
.alt = Alt
.ctrl = Ctrl
.meta = Meta
.cmd = Cmd
.shift = Shift
.none = None
## KeycodeExts
keycode =
.unknown = Undefined
.return = Return
.escape = Escape
.backspace = Backspace
.tab = Tab
.space = Space
.exclaim = !
.quotedbl = "
.hash = #
.percent = %
.dollar = $
.ampersand = &
.quote = '
.leftparen = (
.rightparen = )
.asterisk = *
.plus = +
.comma = ,
.minus = -
.period = .
.slash = /
.number_0 = 0
.number_1 = 1
.number_2 = 2
.number_3 = 3
.number_4 = 4
.number_5 = 5
.number_6 = 6
.number_7 = 7
.number_8 = 8
.number_9 = 9
.colon = :
.semicolon = ;
.less = <
.equals = =
.greater = >
.question = ?
.at = @
.leftbracket = [
.backslash = \
.rightbracket = ]
.caret = ^
.underscore = _
.backquote = `
.a = A
.b = B
.c = C
.d = D
.e = E
.f = F
.g = G
.h = H
.i = I
.j = J
.k = K
.l = L
.m = M
.n = N
.o = O
.p = P
.q = Q
.r = R
.s = S
.t = T
.u = U
.v = V
.w = W
.x = X
.y = Y
.z = Z
.capslock = CapsLock
.f1 = F1
.f2 = F2
.f3 = F3
.f4 = F4
.f5 = F5
.f6 = F6
.f7 = F7
.f8 = F8
.f9 = F9
.f10 = F10
.f11 = F11
.f12 = F12
.printscreen = PrintScreen
.scrolllock = ScrollLock
.pause = Pause
.insert = Insert
.home = Home
.pageup = PageUp
.delete = Delete
.end = End
.pagedown = PageDown
.right = Right
.left = Left
.down = Down
.up = Up
.numlockclear = Numlock
.kp_divide = Keypad /
.kp_multiply = Keypad *
.kp_minus = Keypad -
.kp_plus = Keypad +
.kp_enter = Keypad Enter
.kp_1 = Keypad 1
.kp_2 = Keypad 2
.kp_3 = Keypad 3
.kp_4 = Keypad 4
.kp_5 = Keypad 5
.kp_6 = Keypad 6
.kp_7 = Keypad 7
.kp_8 = Keypad 8
.kp_9 = Keypad 9
.kp_0 = Keypad 0
.kp_period = Keypad .
.application = Application
.power = Power
.kp_equals = Keypad =
.f13 = F13
.f14 = F14
.f15 = F15
.f16 = F16
.f17 = F17
.f18 = F18
.f19 = F19
.f20 = F20
.f21 = F21
.f22 = F22
.f23 = F23
.f24 = F24
.execute = Execute
.help = Help
.menu = Menu
.select = Select
.stop = Stop
.again = Again
.undo = Undo
.cut = Cut
.copy = Copy
.paste = Paste
.find = Find
.mute = Mute
.volumeup = VolumeUp
.volumedown = VolumeDown
.kp_comma = Keypad ,
.kp_equalsas400 = Keypad (AS400)
.alterase = AltErase
.sysreq = SysReq
.cancel = Cancel
.clear = Clear
.prior = Prior
.return2 = Return
.separator = Separator
.out = Out
.oper = Oper
.clearagain = Clear / Again
.crsel = CrSel
.exsel = ExSel
.kp_00 = Keypad 00
.kp_000 = Keypad 000
.thousandsseparator = ThousandsSeparator
.decimalseparator = DecimalSeparator
.currencyunit = CurrencyUnit
.currencysubunit = CurrencySubUnit
.kp_leftparen = Keypad (
.kp_rightparen = Keypad )
.kp_leftbrace = Keypad {"{"}
.kp_rightbrace = Keypad {"}"}
.kp_tab = Keypad Tab
.kp_backspace = Keypad Backspace
.kp_a = Keypad A
.kp_b = Keypad B
.kp_c = Keypad C
.kp_d = Keypad D
.kp_e = Keypad E
.kp_f = Keypad F
.kp_xor = Keypad XOR
.kp_power = Keypad ^
.kp_percent = Keypad %
.kp_less = Keypad <
.kp_greater = Keypad >
.kp_ampersand = Keypad &
.kp_dblampersand = Keypad &&
.kp_verticalbar = Keypad |
.kp_dblverticalbar = Keypad ||
.kp_colon = Keypad :
.kp_hash = Keypad #
.kp_space = Keypad Space
.kp_at = Keypad @
.kp_exclam = Keypad !
.kp_memstore = Keypad MemStore
.kp_memrecall = Keypad MemRecall
.kp_memclear = Keypad MemClear
.kp_memadd = Keypad MemAdd
.kp_memsubtract = Keypad MemSubtract
.kp_memmultiply = Keypad MemMultiply
.kp_memdivide = Keypad MemDivide
.kp_plusminus = Keypad +/-
.kp_clear = Keypad Clear
.kp_clearentry = Keypad ClearEntry
.kp_binary = Keypad Binary
.kp_octal = Keypad Octal
.kp_decimal = Keypad Decimal
.kp_hexadecimal = Keypad Hexadecimal
.lctrl = Left Ctrl
.lshift = Left Shift
.lalt = Left Alt
.lgui = Left GUI
.rctrl = Right Ctrl
.rshift = Right Shift
.ralt = Right Alt
.rgui = Right GUI
.mode = ModeSwitch
.audionext = AudioNext
.audioprev = AudioPrev
.audiostop = AudioStop
.audioplay = AudioPlay
.audiomute = AudioMute
.mediaselect = MediaSelect
.www = WWW
.mail = Mail
.calculator = Calculator
.computer = Computer
.ac_search = AC Search
.ac_home = AC Home
.ac_back = AC Back
.ac_forward = AC Forward
.ac_stop = AC Stop
.ac_refresh = AC Refresh
.ac_bookmarks = AC Bookmarks
.brightnessdown = BrightnessDown
.brightnessup = BrightnessUp
.displayswitch = DisplaySwitch
.kbdillumtoggle = KBDIllumToggle
.kbdillumdown = KBDIllumDown
.kbdillumup = KBDIllumUp
.eject = Eject
.sleep = Sleep
.mouse4 = Mouse 4
.mouse5 = Mouse 5