Add a backup for unloaded bots
This commit is contained in:
@@ -249,11 +249,26 @@ namespace OpenRA
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/// </summary>
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public string GetMessage(string key, object[] args = null)
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{
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// PERF: instead of loading mod level strings per each MapPreview, reuse the already loaded one in FluentProvider.
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if (FluentProvider.TryGetModMessage(key, out var message, args))
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if (TryGetMessage(key, out var message, args))
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return message;
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return innerData.FluentBundle?.GetMessage(key, args) ?? key;
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return key;
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}
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/// <summary>
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/// Functionality mirrors <see cref="FluentProvider.TryGetMessage"/>, except instead of using
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/// loaded <see cref="Map"/>'s fluent bundle as backup, we use this <see cref="MapPreview"/>'s.
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/// </summary>
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public bool TryGetMessage(string key, out string message, object[] args = null)
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{
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// PERF: instead of loading mod level strings per each MapPreview, reuse the already loaded one in FluentProvider.
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if (FluentProvider.TryGetModMessage(key, out message, args))
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return true;
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if (innerData.FluentBundle == null)
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return false;
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return innerData.FluentBundle.TryGetMessage(key, out message, args);
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}
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Sprite minimap;
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@@ -33,6 +33,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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[FluentReference]
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const string Bots = "options-lobby-slot.bots";
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[FluentReference]
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const string BotPlayer = "label-bot-player";
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[FluentReference]
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const string BotsDisabled = "options-lobby-slot.bots-disabled";
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@@ -432,7 +435,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var font = Game.Renderer.Fonts[label.Font];
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var clientName = new CachedTransform<MapStatus, string>(s =>
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WidgetUtils.TruncateText(c.IsBot ? map.GetMessage(c.Name) : c.Name, label.Bounds.Width, font));
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{
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var name = c.Name;
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if (c.IsBot && !map.TryGetMessage(c.Name, out name))
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name = FluentProvider.GetMessage(BotPlayer);
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return WidgetUtils.TruncateText(name, label.Bounds.Width, font);
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});
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label.GetText = () => clientName.Update(map.Status);
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@@ -453,7 +462,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var closed = FluentProvider.GetMessage(Closed);
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var open = FluentProvider.GetMessage(Open);
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var clientName = new CachedTransform<MapStatus, string>(s => c.IsBot ? map.GetMessage(c.Name) : c.Name);
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var clientName = new CachedTransform<MapStatus, string>(s =>
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{
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if (c.IsBot)
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{
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if (map.TryGetMessage(c.Name, out var message))
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return message;
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else
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return FluentProvider.GetMessage(BotPlayer);
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}
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return c.Name;
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});
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slot.GetText = () => truncated.Update(c != null ?
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clientName.Update(map.Status)
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: s.Closed ? closed : open);
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@@ -14,6 +14,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using BeaconLib;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Server;
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@@ -49,6 +50,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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[FluentReference("bots")]
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const string BotsLabel = "label-bots-count";
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[FluentReference]
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const string BotPlayer = "label-bot-player";
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[FluentReference("spectators")]
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const string SpectatorsLabel = "label-spectators-count";
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@@ -604,15 +608,21 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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foreach (var option in kv.Value)
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{
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var o = option;
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var playerName = o.IsBot ? currentMap.GetMessage(o.Name) : o.Name;
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var playerName = new CachedTransform<(MapStatus, int, SpriteFont), string>(s =>
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{
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var name = o.IsBot
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? currentMap.TryGetMessage(o.Name, out var msg) ? msg : FluentProvider.GetMessage(BotPlayer)
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: o.Name;
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return WidgetUtils.TruncateText(name, s.Item2, s.Item3);
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});
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var item = ScrollItemWidget.Setup(clientTemplate, () => false, () => { });
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if (!o.IsSpectator && server.Mod == modData.Manifest.Id)
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{
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var label = item.Get<LabelWidget>("LABEL");
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var font = Game.Renderer.Fonts[label.Font];
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var name = WidgetUtils.TruncateText(playerName, label.Bounds.Width, font);
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label.GetText = () => name;
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label.GetText = () => playerName.Update((currentMap.Status, label.Bounds.Width, font));
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label.GetColor = () => o.Color;
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var flag = item.Get<ImageWidget>("FLAG");
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@@ -624,11 +634,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var label = item.Get<LabelWidget>("NOFLAG_LABEL");
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var font = Game.Renderer.Fonts[label.Font];
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var name = WidgetUtils.TruncateText(playerName, label.Bounds.Width, font);
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// Force spectator color to prevent spoofing by the server
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var color = o.IsSpectator ? Color.White : o.Color;
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label.GetText = () => name;
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label.GetText = () => playerName.Update((currentMap.Status, label.Bounds.Width, font));
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label.GetColor = () => color;
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}
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@@ -765,7 +774,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var preview = modData.MapCache[game.Map];
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var tooltip = new CachedTransform<MapStatus, string>(s =>
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{
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var displayClients = game.Clients.Select(c => c.IsBot ? preview.GetMessage(c.Name) : c.Name);
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var displayClients = game.Clients.Select(c => c.IsBot
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? preview.TryGetMessage(c.Name, out var msg) ? msg : FluentProvider.GetMessage(BotPlayer)
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: c.Name);
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if (game.Clients.Length > 10)
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displayClients = displayClients
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.Take(9)
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@@ -205,6 +205,9 @@ label-chat-availability =
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*[other] Chat available in { $seconds } seconds...
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}
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## LobbyLogic, ServerListLogic
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label-bot-player = AI Player
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## IngameMenuLogic
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menu-ingame =
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.leave = Leave
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