Files
OpenRA/OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
Chris Forbes 3360b11962 WithMuzzleFlash: fix loop variable in closure hazard
This fixes a real bug -- if the actor had multiple armaments, we'd end
up placing the muzzle flashes all based on the offsets of the last one.
2014-10-07 18:27:31 +13:00

3.1 KiB