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d9800d4e2bf1ebd8a6ecb3ade0a728231ebeb5a7
OpenRA/mods/ra/maps/fort-lonestar
History
Jean-Rémy Buchs fc725c6c0c add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
..
fort-lonestar-AI.lua
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
fort-lonestar.lua
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
map.bin
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
map.png
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
map.yaml
Add an "Lonestar AI" to Fort Lonestar
2016-04-17 11:01:26 +02:00
music.yaml
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
rain.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
rules.yaml
CashTrickler style fixes and Period -> Interval rename
2017-01-08 13:53:17 +01:00
thunder1.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
thunder2.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
thunder3.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
thunder4.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
thunder5.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
thunder-ambient.aud
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
weapons.yaml
Refactored Missile.RangeLimit from ticks to WDist
2016-04-30 16:02:15 +02:00
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