Files
OpenRA/mods/ts/weapons/ballisticweapons.yaml
reaperrr 882b5da20d Make TS explosions and muzzle flashes 'glow' on darker maps
The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00

135 lines
2.5 KiB
YAML

^Cannon:
ReloadDelay: 50
Range: 6c768
Report: 120mmf.aud
Projectile: Bullet
Speed: 682
Image: 120mm
Shadow: true
LaunchAngle: 75
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 108
Falloff: 100, 50, 25, 12, 6, 3, 0
Damage: 36
Versus:
None: 25
Wood: 65
Light: 75
Heavy: 100
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_clsn
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
InvalidTargets: Vehicle, Building, Wall
90mm:
Inherits: ^Cannon
Warhead@2Eff: CreateEffect
Explosions: small_clsn
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
120mm:
Inherits: ^Cannon
ReloadDelay: 80
Projectile: Bullet
Speed: 1c512
Blockable: false
LaunchAngle: 0
Warhead@1Dam: SpreadDamage
Damage: 70
120mmx:
Inherits: ^Cannon
ReloadDelay: 80
Burst: 2
BurstDelay: 5
Warhead@1Dam: SpreadDamage
Damage: 50
RPGTower:
Inherits: ^Cannon
ReloadDelay: 80
Range: 8c0
Report: glnch4.aud
Projectile: Bullet
Speed: 384
Blockable: false
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage
Damage: 110
Versus:
None: 30
Wood: 75
Light: 90
Heavy: 100
Concrete: 70
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_clsn
^ArtilleryWeapon:
Inherits: ^Cannon
Projectile: Bullet
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 216
Versus:
None: 100
Wood: 85
Light: 68
Heavy: 35
Concrete: 35
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
155mm:
Inherits: ^ArtilleryWeapon
ReloadDelay: 110
Range: 18c0
Projectile: Bullet
Speed: 384
LaunchAngle: 165
MinRange: 5c0
Warhead@1Dam: SpreadDamage
Damage: 150
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: expnew06.aud
Grenade:
Inherits: ^ArtilleryWeapon
ReloadDelay: 60
Range: 4c512
-Report:
Projectile: Bullet
Speed: 160
Blockable: true
Shadow: true
LaunchAngle: 60
Inaccuracy: 0
Image: DISCUS
Palette: effect
BounceCount: 2
Warhead@1Dam: SpreadDamage
Spread: 154
Damage: 40
Versus:
Light: 70
Concrete: 28
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_grey_explosion
ImpactSounds: expnew13.aud