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d98649e7e1470cd11d2b950c5fa5cc2af7e4def6
OpenRA
/
mods
/
cnc
/
sequences
History
Paul Chote
f9017567c1
Implement dead civilian buildings ask husks.
Fixes
#149
.
2011-07-27 13:36:47 +12:00
..
campaign.yaml
Reorder sequence loading to save batches
2011-05-21 17:26:18 +12:00
civilian.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
funpark.yaml
Move the sequences files into their own dir.
2010-09-09 20:31:53 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
map.yaml
Implement dead civilian buildings ask husks.
Fixes
#149
.
2011-07-27 13:36:47 +12:00
misc.yaml
Split pip artwork into their own files and kill the hardcoded size/offset junk. Add a blue pip to support C&C blue tib.
Fixes
#836
.
2011-07-25 22:23:20 +12:00
structures.yaml
Remove unused proc sequences
2011-07-25 22:23:21 +12:00
vehicles.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00