Files
OpenRA/OpenRA.Mods.RA/Crate.cs
2010-06-19 14:28:30 +12:00

91 lines
3.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.GameRules;
using OpenRA.Traits;
/*
* Crates left to implement:
Cloak=0,STEALTH2 ; enable cloaking on nearby objects
HealBase=1,INVUN ; all buildings to full strength
ICBM=1,MISSILE2 ; nuke missile one time shot
Reveal=1,EARTH ; reveal entire radar map
Sonar=3,SONARBOX ; one time sonar pulse
Squad=20,NONE ; squad of random infantry
Unit=20,NONE ; vehicle
Invulnerability=3,INVULBOX,1.0 ; invulnerability (duration in minutes)
TimeQuake=3,TQUAKE ; time quake
*/
namespace OpenRA.Mods.RA
{
class CrateInfo : ITraitInfo, ITraitPrerequisite<RenderSimpleInfo>
{
public readonly int Lifetime = 5; // Seconds
public object Create(ActorInitializer init) { return new Crate(init.self); }
}
class Crate : ICrushable, IOccupySpace, ITick
{
readonly Actor self;
int ticks;
public Crate(Actor self)
{
this.self = self;
self.World.WorldActor.traits.Get<UnitInfluence>().Add(self, this);
}
public void OnCrush(Actor crusher)
{
var shares = self.traits.WithInterface<CrateAction>().Select(a => Pair.New(a, a.GetSelectionShares(crusher)));
var totalShares = shares.Sum(a => a.Second);
var n = self.World.SharedRandom.Next(totalShares);
self.World.AddFrameEndTask(w => w.Remove(self));
foreach (var s in shares)
if (n < s.Second)
{
s.First.Activate(crusher);
return;
}
else
n -= s.Second;
}
public bool IsPathableCrush(UnitMovementType umt, Player player) { return true; }
public bool IsCrushableBy(UnitMovementType umt, Player player) { return true; }
public IEnumerable<int2> OccupiedCells() { yield return self.Location; }
public void Tick(Actor self)
{
if (++ticks >= self.Info.Traits.Get<CrateInfo>().Lifetime * 25)
self.World.AddFrameEndTask(w => w.Remove(self));
var seq = self.World.GetTerrainType(self.Location) == TerrainType.Water ? "water" : "idle";
if (seq != self.traits.Get<RenderSimple>().anim.CurrentSequence.Name)
self.traits.Get<RenderSimple>().anim.PlayRepeating(seq);
}
}
}