Files
OpenRA/OpenRA.Game/Widgets/Delegates/IngameChromeDelegate.cs
alzeih db4c18b520 Timer Widget
Added a new Timer Widget
Made one to display the ingame time elapsed
Hooked up to reset on Game Start
Added a setting for it in Settings Menu (default true)
2010-07-15 20:38:12 +12:00

71 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
namespace OpenRA.Widgets.Delegates
{
public class IngameChromeDelegate : IWidgetDelegate
{
public IngameChromeDelegate()
{
var r = Chrome.rootWidget;
var gameRoot = r.GetWidget("INGAME_ROOT");
var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
Game.OnGameStart += () => r.OpenWindow("INGAME_ROOT");
Game.OnGameStart += () => gameRoot.GetWidget<TimerWidget>("GAME_TIMER").Stopwatch.Reset();
r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
optionsBG.Visible = !optionsBG.Visible;
return true;
};
optionsBG.GetWidget("BUTTON_DISCONNECT").OnMouseUp = mi => {
optionsBG.Visible = false;
Game.Disconnect();
return true;
};
optionsBG.GetWidget("BUTTON_SETTINGS").OnMouseUp = mi => {
r.OpenWindow("SETTINGS_MENU");
return true;
};
optionsBG.GetWidget("BUTTON_RESUME").OnMouseUp = mi =>
{
optionsBG.Visible = false;
return true;
};
optionsBG.GetWidget("BUTTON_SURRENDER").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("Surrender", Game.world.LocalPlayer.PlayerActor));
return true;
};
optionsBG.GetWidget("BUTTON_QUIT").OnMouseUp = mi => {
Game.Exit();
return true;
};
Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
}
}
}