45 lines
2.4 KiB
Markdown
45 lines
2.4 KiB
Markdown
# OpenRA
|
|
|
|
A Libre/Free Real Time Strategy game engine supporting early Westwood classics.
|
|
|
|
* Website: [http://www.open-ra.org](http://www.open-ra.org)
|
|
* IRC: \#openra on irc.freenode.net
|
|
* Repository: [https://github.com/openra/openra](https://github.com/openra/openra) [](https://travis-ci.org/OpenRA/OpenRA)
|
|
|
|
Please read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ) in our [Wiki](https://github.com/OpenRA/OpenRA/wiki) and report problems at [http://bugs.open-ra.org](http://bugs.open-ra.org).
|
|
|
|
Join the [Forums](http://www.sleipnirstuff.com/forum/viewforum.php?f=80) for discussion.
|
|
|
|
## Play
|
|
|
|
Distributed mods include a reimagining of
|
|
* Command & Conquer: Red Alert
|
|
* Command & Conquer: Tiberian Dawn
|
|
* Dune 2000
|
|
|
|
Check our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-game) Guide to win multiplayer matches.
|
|
|
|
## Contribute
|
|
|
|
* Please read [INSTALL](https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL) and [Compiling](https://github.com/OpenRA/OpenRA/wiki/Compiling) on how to set up an OpenRA development environment.
|
|
* See [Hacking](https://github.com/OpenRA/OpenRA/wiki/Hacking) for an overview of the engine.
|
|
* To get your patches merged please adhere to the [Contributing](https://github.com/OpenRA/OpenRA/blob/bleed/CONTRIBUTING.md) guidelines.
|
|
|
|
## Mapping
|
|
|
|
* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom maps.
|
|
* If you want to share your maps, mini-games and units with the community, upload them at [http://content.open-ra.org](http://content.open-ra.org).
|
|
|
|
## Modding
|
|
|
|
* There exists an auto-generated [Trait documentation](https://github.com/OpenRA/OpenRA/wiki/Traits) to get started with yaml files.
|
|
* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding%20Guide) to create your own classic RTS.
|
|
* Some hints on how to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart).
|
|
* Upload total conversions at [our ModDB profile](http://www.moddb.com/games/openra/mods).
|
|
|
|
## Support
|
|
|
|
* Sponsor a [mirror server](https://github.com/OpenRA/OpenRAWeb/tree/master/content/packages) if you have some bandwidth to spare.
|
|
* You can immediately set up a [Dedicated](https://github.com/OpenRA/OpenRA/wiki/Dedicated) Game Server.
|
|
* Fund development by creating [Bounties](https://www.bountysource.com/trackers/36085-openra) on specific tasks.
|