287 lines
4.1 KiB
YAML
287 lines
4.1 KiB
YAML
Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: allies03a.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
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StartVideo: brdgtilt.vqa
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WinVideo: toofar.vqa
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LossVideo: sovtstar.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal
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ShortGameLocked: True
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ShortGameEnabled: False
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Building:
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Capturable:
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CaptureThreshold: 25
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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Capturable:
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Type: ~disabled
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^CivBuilding:
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Tooltip:
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^Husk:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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^Crate:
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Tooltip:
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ShowOwnerRow: false
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FCOM:
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Tooltip:
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ShowOwnerRow: false
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E2,E2
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HACKE6:
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Inherits: E6
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-RepairsBridges:
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-ExternalCaptures:
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Captures:
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CaptureTypes: building
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Targetable:
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UpgradeTypes: jail
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UpgradeMaxEnabledLevel: 0
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Targetable@PRISONER:
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TargetTypes: Prisoner
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RenderSprites:
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Image: E6
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MEDI:
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Targetable:
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UpgradeTypes: jail
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UpgradeMaxEnabledLevel: 0
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Targetable@PRISONER:
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TargetTypes: Prisoner
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E7.noautotarget:
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Inherits: E7
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AutoTarget:
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EnableStances: false
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-AttackMove:
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RenderSprites:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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Immobile:
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OccupiesSpace: false
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UpgradeActorsNear:
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Upgrades: jail
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Range: 1c0
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CAMERA:
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RevealsShroud:
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Range: 8c7
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CAMERA.VeryLarge:
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Inherits: CAMERA
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RevealsShroud:
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Range: 40c0
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MONEYCRATE:
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Tooltip:
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Name: Crate
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WithCrateBody:
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RenderSprites:
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Image: scrate
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E1.Autotarget:
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Inherits: E1
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Buildable:
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Prerequisites: ~disabled
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RevealsShroud:
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Range: 8c0
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AutoTarget:
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ScanRadius: 7
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RenderSprites:
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Image: E1
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E2.Autotarget:
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Inherits: E2
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Buildable:
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Prerequisites: ~disabled
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RevealsShroud:
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Range: 8c0
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AutoTarget:
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ScanRadius: 7
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RenderSprites:
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Image: E2
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DOG:
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RevealsShroud:
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Range: 9c0
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AutoTarget:
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ScanRadius: 8
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DOME:
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Buildable:
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Prerequisites: ~disabled
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WEAP:
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Buildable:
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Prerequisites: ~disabled
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FIX:
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Buildable:
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Prerequisites: ~disabled
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APC:
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Buildable:
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Prerequisites: ~disabled
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V2RL:
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Buildable:
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Prerequisites: ~disabled
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2TNK:
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Buildable:
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Prerequisites: ~disabled
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3TNK:
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Buildable:
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Prerequisites: ~disabled
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4TNK:
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Buildable:
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Prerequisites: ~disabled
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MCV:
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Buildable:
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Prerequisites: ~disabled
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MNLY.AP:
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Buildable:
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Prerequisites: ~disabled
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TTNK:
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Buildable:
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Prerequisites: ~disabled
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FTRK:
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Buildable:
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Prerequisites: ~disabled
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DTRK:
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Buildable:
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Prerequisites: ~disabled
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QTNK:
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Buildable:
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Prerequisites: ~disabled
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MSLO:
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Buildable:
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Prerequisites: ~disabled
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SPEN:
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Buildable:
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Prerequisites: ~disabled
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IRON:
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Buildable:
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Prerequisites: ~disabled
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TSLA:
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Buildable:
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Prerequisites: ~disabled
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SAM:
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Buildable:
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Prerequisites: ~disabled
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AFLD:
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Buildable:
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Prerequisites: ~disabled
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APWR:
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Buildable:
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Prerequisites: ~disabled
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STEK:
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Buildable:
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Prerequisites: ~disabled
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KENN:
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Buildable:
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Prerequisites: ~disabled
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E3:
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Buildable:
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Prerequisites: ~disabled
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E4:
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Buildable:
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Prerequisites: ~disabled
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E6:
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Buildable:
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Prerequisites: ~disabled
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SNIPER:
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Buildable:
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Prerequisites: ~disabled
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HIJACKER:
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Buildable:
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Prerequisites: ~disabled
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SHOK:
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Buildable:
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Prerequisites: ~disabled
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