43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Drawing;
|
|
using OpenRA.Graphics;
|
|
|
|
namespace OpenRA.Traits
|
|
{
|
|
[Desc("Add this to the Player actor definition.")]
|
|
public class PlayerHighlightPaletteInfo : ITraitInfo
|
|
{
|
|
[Desc("The prefix for the resulting player palettes")]
|
|
public readonly string BaseName = "highlight";
|
|
|
|
public object Create(ActorInitializer init) { return new PlayerHighlightPalette(init.self.Owner, this); }
|
|
}
|
|
|
|
public class PlayerHighlightPalette : IPalette
|
|
{
|
|
readonly Player owner;
|
|
readonly PlayerHighlightPaletteInfo info;
|
|
|
|
public PlayerHighlightPalette(Player owner, PlayerHighlightPaletteInfo info)
|
|
{
|
|
this.owner = owner;
|
|
this.info = info;
|
|
}
|
|
|
|
public void InitPalette(WorldRenderer wr)
|
|
{
|
|
var argb = (uint)Color.FromArgb(128, owner.Color.RGB).ToArgb();
|
|
wr.AddPalette(info.BaseName + owner.InternalName, new Palette(Exts.MakeArray(256, i => i == 0 ? 0 : argb)), false);
|
|
}
|
|
}
|
|
}
|