Files
OpenRA/OpenRA.Mods.Cnc/AirstrikePower.cs
2010-04-09 22:35:06 +12:00

73 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.Cnc
{
class AirstrikePowerInfo : SupportPowerInfo
{
public override object Create(Actor self) { return new AirstrikePower(self, this); }
}
class AirstrikePower : SupportPower, IResolveOrder
{
public AirstrikePower(Actor self, AirstrikePowerInfo info) : base(self, info) { }
protected override void OnActivate()
{
Game.controller.orderGenerator = new SelectTarget();
Sound.Play(Info.SelectTargetSound);
}
protected override void OnFinishCharging() { Sound.PlayToPlayer(Owner, Info.EndChargeSound); }
class SelectTarget : IOrderGenerator
{
public IEnumerable<Order> Order(World world, int2 xy, MouseInput mi)
{
if (mi.Button == MouseButton.Right)
Game.controller.CancelInputMode();
return OrderInner(world, xy, mi);
}
IEnumerable<Order> OrderInner(World world, int2 xy, MouseInput mi)
{
if (mi.Button == MouseButton.Left)
yield return new Order("Airstrike", world.LocalPlayer.PlayerActor, xy);
}
public void Tick(World world) { }
public void Render(World world) { }
public string GetCursor(World world, int2 xy, MouseInput mi) { return "ability"; }
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Airstrike")
{
var startPos = Owner.World.ChooseRandomEdgeCell();
Owner.World.AddFrameEndTask(w =>
{
var a = w.CreateActor("a10", startPos, Owner);
a.traits.Get<Unit>().Facing = Util.GetFacing(order.TargetLocation - startPos, 0);
a.traits.Get<Unit>().Altitude = a.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
a.CancelActivity();
a.QueueActivity(new Fly(order.TargetLocation));
self.QueueActivity(new FlyOffMap { Interruptible = false });
self.QueueActivity(new RemoveSelf());
// todo: napalm
});
Game.controller.CancelInputMode();
FinishActivate();
}
}
}
}