45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("This actor enables the radar minimap.")]
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public class ProvidesRadarInfo : TraitInfo<ProvidesRadar> { }
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public class ProvidesRadar : ITick
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{
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public bool IsActive { get; private set; }
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public void Tick(Actor self) { IsActive = UpdateActive(self); }
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static bool UpdateActive(Actor self)
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{
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// Check if powered
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if (self.IsDisabled()) return false;
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return self.World.ActorsWithTrait<JamsRadar>().All(a => a.Actor.Owner.Stances[self.Owner] == Stance.Ally
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|| (self.CenterPosition - a.Actor.CenterPosition).HorizontalLengthSquared
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> a.Actor.Info.TraitInfo<JamsRadarInfo>().Range.LengthSquared);
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}
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}
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[Desc("When an actor with this trait is in range of an actor with ProvidesRadar, it will temporarily disable the radar minimap for the enemy player.")]
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public class JamsRadarInfo : TraitInfo<JamsRadar>
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{
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[Desc("Range for jamming.")]
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public readonly WDist Range = WDist.Zero;
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}
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public class JamsRadar { }
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}
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