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e29b9edfc111f0bdb956c9a448b9ca9225fee141
OpenRA/OpenRA.Game/Map
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atlimit8 e29b9edfc1 Changes to map.cs, rename IPositionable.IsLeaving{ => Cell}, add IPositionable.GetValidSubCell
2014-08-29 23:30:16 -05:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Refactoring pass.
2014-07-07 17:34:25 +01:00
CellRegion.cs
Sped up shroud rendering.
2014-07-07 17:34:31 +01:00
Map.cs
Changes to map.cs, rename IPositionable.IsLeaving{ => Cell}, add IPositionable.GetValidSubCell
2014-08-29 23:30:16 -05:00
MapCache.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
MapPreview.cs
depend on proper status in auto-downloading
2014-07-06 19:17:38 +04:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Use CellLayer for terrain.
2014-06-27 22:07:02 +12:00
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