91 lines
2.3 KiB
C#
91 lines
2.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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{
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class GpsDotInfo : ITraitInfo
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{
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public readonly string String = "Infantry";
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public readonly string IndicatorPalettePrefix = "player";
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public object Create(ActorInitializer init)
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{
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return new GpsDot(init.self, this);
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}
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}
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class GpsDot : IEffect
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{
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Actor self;
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GpsDotInfo info;
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Animation anim;
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GpsWatcher watcher;
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HiddenUnderFog huf;
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Spy spy;
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bool show = false;
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public GpsDot(Actor self, GpsDotInfo info)
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{
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this.self = self;
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this.info = info;
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anim = new Animation("gpsdot");
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anim.PlayRepeating(info.String);
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self.World.AddFrameEndTask(w => w.Add(this));
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if (self.World.LocalPlayer != null)
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watcher = self.World.LocalPlayer.PlayerActor.Trait<GpsWatcher>();
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}
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bool firstTick = true;
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public void Tick(World world)
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{
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if (self.Destroyed)
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world.AddFrameEndTask(w => w.Remove(this));
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if (world.LocalPlayer == null || !self.IsInWorld || self.Destroyed)
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return;
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// Can be granted at runtime via a crate, so can't cache
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var cloak = self.TraitOrDefault<Cloak>();
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if (firstTick)
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{
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huf = self.TraitOrDefault<HiddenUnderFog>();
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spy = self.TraitOrDefault<Spy>();
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firstTick = false;
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}
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var hasGps = (watcher != null && (watcher.Granted || watcher.GrantedAllies));
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var hasDot = (huf != null && !huf.IsVisible(self.World.RenderedShroud, self)); // WRONG (why?)
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var dotHidden = (cloak != null && cloak.Cloaked) || (spy != null && spy.Disguised);
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show = hasGps && hasDot && !dotHidden;
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}
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public IEnumerable<Renderable> Render(WorldRenderer wr)
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{
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if (!show || self.Destroyed)
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yield break;
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var p = self.CenterLocation;
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var palette = wr.Palette(info.IndicatorPalettePrefix+self.Owner.InternalName);
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yield return new Renderable(anim.Image, p.ToFloat2() - 0.5f * anim.Image.size, palette, p.Y)
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.WithScale(1.5f);
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}
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}
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}
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