Files
OpenRA/OpenRA.Mods.Common/UtilityCommands/UpdateModCommand.cs
2018-03-23 20:04:52 +01:00

207 lines
6.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Mods.Common.UpdateRules;
namespace OpenRA.Mods.Common.UtilityCommands
{
using YamlFileSet = List<Tuple<IReadWritePackage, string, List<MiniYamlNode>>>;
class UpdateModCommand : IUtilityCommand
{
string IUtilityCommand.Name { get { return "--update-mod"; } }
bool IUtilityCommand.ValidateArguments(string[] args) { return true; }
[Desc("SOURCE [--detailed] [--apply] [--skip-maps]", "Updates a mod to the latest version. SOURCE is either a known tag or the name of an update rule.")]
void IUtilityCommand.Run(Utility utility, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
var modData = Game.ModData = utility.ModData;
IEnumerable<UpdateRule> rules = null;
if (args.Length > 1)
rules = UpdatePath.FromSource(modData.ObjectCreator, args[1]);
if (rules == null)
{
Console.WriteLine("--update-mod SOURCE [--detailed] [--apply] [--skip-maps]");
if (args.Length > 1)
Console.WriteLine("Unknown source: " + args[1]);
Console.WriteLine("Valid sources are:");
// Print known tags
Console.WriteLine(" Update Paths:");
foreach (var p in UpdatePath.KnownPaths)
Console.WriteLine(" " + p);
// Print known rules
Console.WriteLine(" Individual Rules:");
foreach (var r in UpdatePath.KnownRules(modData.ObjectCreator))
Console.WriteLine(" " + r);
return;
}
if (args.Contains("--apply"))
{
if (!args.Contains("--yes"))
{
Console.WriteLine("WARNING: This command will automatically rewrite your mod rules.");
Console.WriteLine("Side effects of this command may include changing the whitespace to ");
Console.WriteLine("match the default conventions, and any yaml comments will be removed.");
Console.WriteLine();
Console.WriteLine("We strongly recommend that you have a backup of your mod rules, and ");
Console.WriteLine("for best results, to use a Git client to review the line-by-line ");
Console.WriteLine("changes and discard any unwanted side effects.");
Console.WriteLine();
Console.Write("Press y to continue, or any other key to cancel: ");
var confirmKey = Console.ReadKey().KeyChar;
Console.WriteLine();
if (confirmKey != 'y')
{
Console.WriteLine("Update cancelled.");
return;
}
}
ApplyRules(modData, rules, args.Contains("--skip-maps"));
}
else
PrintSummary(rules, args.Contains("--detailed"));
}
public static void PrintSummary(IEnumerable<UpdateRule> rules, bool detailed)
{
var count = rules.Count();
if (count == 1)
Console.WriteLine("Found 1 API change:");
else
Console.WriteLine("Found {0} API changes:", count);
foreach (var rule in rules)
{
Console.WriteLine(" * {0}: {1}", rule.GetType().Name, rule.Name);
if (detailed)
{
Console.WriteLine(" " + rule.Description.Replace("\n", "\n "));
Console.WriteLine();
}
}
if (!detailed)
{
Console.WriteLine();
Console.WriteLine("Run this command with the --detailed flag to view detailed information on each change.");
}
Console.WriteLine("Run this command with the --apply flag to apply the update rules.");
}
static void ApplyRules(ModData modData, IEnumerable<UpdateRule> rules, bool skipMaps)
{
Console.WriteLine();
foreach (var rule in rules)
{
var manualSteps = new List<string>();
var allFiles = new YamlFileSet();
Console.WriteLine("{0}: {1}", rule.GetType().Name, rule.Name);
try
{
Console.Write(" Updating mod... ");
manualSteps.AddRange(UpdateUtils.UpdateMod(modData, rule, out allFiles));
Console.WriteLine("COMPLETE");
}
catch (Exception ex)
{
Console.WriteLine("FAILED");
Console.WriteLine();
Console.WriteLine(" The automated changes for this rule were not applied because of an error.");
Console.WriteLine(" After the issue reported below is resolved you should run the updater");
Console.WriteLine(" with SOURCE set to {0} to retry these changes", rule.GetType().Name);
Console.WriteLine();
Console.WriteLine(" The exception reported was:");
Console.WriteLine(" " + ex.ToString().Replace("\n", "\n "));
continue;
}
Console.Write(" Updating system maps... ");
if (!skipMaps)
{
var mapsFailed = false;
foreach (var package in modData.MapCache.EnumerateMapPackagesWithoutCaching())
{
try
{
YamlFileSet mapFiles;
var mapSteps = UpdateUtils.UpdateMap(modData, package, rule, out mapFiles);
allFiles.AddRange(mapFiles);
if (mapSteps.Any())
manualSteps.Add("Map: " + package.Name + ":\n" + UpdateUtils.FormatMessageList(mapSteps));
}
catch (Exception ex)
{
Console.WriteLine("FAILED");
Console.WriteLine();
Console.WriteLine(" The automated changes for this rule were not applied because of an error.");
Console.WriteLine(" After the issue reported below is resolved you should run the updater");
Console.WriteLine(" with SOURCE set to {0} to retry these changes", rule.GetType().Name);
Console.WriteLine();
Console.WriteLine(" The map that caused the error was:");
Console.WriteLine(" " + package.Name);
Console.WriteLine();
Console.WriteLine(" The exception reported was:");
Console.WriteLine(" " + ex.ToString().Replace("\n", "\n "));
mapsFailed = true;
break;
}
}
if (mapsFailed)
continue;
Console.WriteLine("COMPLETE");
}
else
Console.WriteLine("SKIPPED");
// Files are saved after each successful automated rule update
allFiles.Save();
if (manualSteps.Any())
{
Console.WriteLine(" Manual changes are required to complete this update:");
Console.WriteLine(UpdateUtils.FormatMessageList(manualSteps, 1));
}
Console.WriteLine();
}
Console.WriteLine("Semi-automated update complete.");
Console.WriteLine("Please review the messages above for any manual actions that must be applied.");
}
}
}