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eab0e7ddf99b788cd61c6bac6b0c85adb6f6475f
OpenRA
/
OpenRA.Game
/
GameRules
History
Kenny Hoxworth
22d3709967
Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
2012-03-23 10:07:11 +13:00
..
ActorInfo.cs
expose appropriate *Inits, and make them work in editor
2011-11-06 18:17:13 +13:00
MusicInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Rules.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Settings.cs
add framelimiter as per Joseph_Vissarion's patch
2011-11-26 16:17:34 +13:00
VoiceInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
WeaponInfo.cs
Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
2012-03-23 10:07:11 +13:00