Kenny Hoxworth
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22d3709967
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Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
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2012-03-23 10:07:11 +13:00 |
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Chris Forbes
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58a6c01c3b
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add framelimiter as per Joseph_Vissarion's patch
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2011-11-26 16:17:34 +13:00 |
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Chris Forbes
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8bdab6a5f2
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tidy in Settings
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2011-11-26 15:54:43 +13:00 |
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Chris Forbes
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6cb8ee1f9f
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expose appropriate *Inits, and make them work in editor
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2011-11-06 18:17:13 +13:00 |
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Chris Forbes
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9b5c7c2379
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remove dead GetInheritanceChain in ActorInfo
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2011-11-06 11:09:30 +13:00 |
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Chris Forbes
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564fdd650d
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add mechanism for traits to export the *Inits they can use
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2011-11-05 12:29:55 +13:00 |
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Chris Forbes
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f83c9fd4d7
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add IEnum<T>.JoinWith, use it to clean up a bunch of things
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2011-11-01 21:57:58 +13:00 |
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Tirili
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4f505eb6a1
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Add ability to disable the shellmap
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2011-10-23 13:24:26 +13:00 |
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Christer Ulfsparre
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dec8c8ba4b
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Added ability to join a server on startup, for gamelist apps.
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2011-10-22 12:33:46 +13:00 |
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Chris Forbes
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b119c14599
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fix whitespace in Settings
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2011-10-21 10:22:43 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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c608b45ef0
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move cnc shellmap music toggle into Sound settings group where it belongs
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2011-09-24 20:37:03 +12:00 |
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Chris Forbes
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6c39f19a73
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remove match timer configuration crap
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2011-09-24 20:17:27 +12:00 |
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Chris Forbes
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ddc1311d87
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Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
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2011-08-09 08:51:35 +12:00 |
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Paul Chote
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d2c033dcd3
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Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts.
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2011-07-25 22:23:18 +12:00 |
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Paul Chote
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2b3ee9e5bc
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Replace fullscreen checkbox and misleading width/height fields in RA settings menu with a mode/resolution selector like C&C. Fixes bugs #118, #791.
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2011-07-25 22:23:16 +12:00 |
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Chris Forbes
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6f477a2c14
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fix broken detection of desktop resolution on linux
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2011-07-14 20:29:10 +12:00 |
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Chris Forbes
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60a3f170ab
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clean up remaining non-generic GetValue uses
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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913ca89d4f
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use generic GetValue<> in VoiceInfo
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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99b8c765c7
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fixed #996 -- Rules.InstalledMusic
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2011-07-14 20:29:05 +12:00 |
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Chris Forbes
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cd63da85d8
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remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute
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2011-07-14 20:29:03 +12:00 |
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Chris Forbes
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a4648cfbcc
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move SheetSize to Graphics section of settings
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2011-07-14 20:29:03 +12:00 |
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Paul Chote
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b64c5e001e
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Add support for C&C Covert Ops music (fixes half of #824).
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2011-06-25 14:43:45 +12:00 |
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Paul Chote
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922f4754f9
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Drop the ControlGroupModifier setting. Use Cmd on osx for group addition.
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2011-05-30 22:15:15 +12:00 |
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Paul Chote
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124f19f00b
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Bind skirmish servers to a random available port
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2011-05-30 22:15:14 +12:00 |
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Chris Forbes
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90cea9f73d
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expose temp VBO tuning parameters in settings
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2011-05-22 20:41:31 +12:00 |
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Paul Chote
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cb565e5d3c
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Wire up the settings panel
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2011-05-21 17:26:17 +12:00 |
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Paul Chote
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529ed51034
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Nit: use ServerSettings to pass info to the server
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2011-05-21 17:26:16 +12:00 |
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Paul Chote
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be79529d9e
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Perf debug
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2011-05-21 17:26:15 +12:00 |
|
Paul Chote
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80d5b67bb9
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Music installation
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2011-05-21 17:26:15 +12:00 |
|
Paul Chote
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33a4f5e29e
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Support loopback servers for solo play
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2011-05-21 17:26:14 +12:00 |
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Paul Chote
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fdf9927854
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Remember the last map. Disable the server desc and password fields. Draw the chat entry box on top of the display box.
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2011-05-21 17:25:44 +12:00 |
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Chris Forbes
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d86e0ec522
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rename ITraitPrerequisite<T> to Requires<T>
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2011-05-04 18:02:35 +12:00 |
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Chris Forbes
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ca81871b7b
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fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode.
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2011-04-09 10:55:54 +12:00 |
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Paul Chote
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b0425aff3b
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Renormalize line endings and fix copyright headers again.
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2011-04-07 21:15:42 +12:00 |
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Chris Forbes
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55c609ee16
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fix bug 609 -- removing traits that arent on an actor is an error.
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2011-04-05 21:26:32 +12:00 |
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Chris Forbes
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1af23079eb
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make it crash nicely when you inherit from a bogus actor type
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2011-04-04 11:14:07 +12:00 |
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Paul Chote
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08158a6929
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Allow the control group modifier key to be customized.
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2011-03-19 17:48:56 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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746c3d068c
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Use the existing settings mechanism for --settings-value. Allows the defaults to be queried.
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2011-01-27 20:50:04 +13:00 |
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Chris Forbes
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3426b52247
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add ColorRamp type; change everything to use it; maps not yet upgraded
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2011-01-08 18:17:18 +13:00 |
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Chris Forbes
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303525a5ba
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be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
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2011-01-08 11:49:31 +13:00 |
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Chris Forbes
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c1fb6c2732
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remove ability to not save syncreports
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2010-12-23 08:48:54 +13:00 |
|
Paul Chote
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1461309dba
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Use the Gl renderer by default on all platforms.
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2010-11-21 13:10:22 +13:00 |
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Paul Chote
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ccf66cde2f
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Expose Graphics.Renderer setting; Refactor Renderer.Null.
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2010-11-21 13:10:19 +13:00 |
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geckosoft
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000dd6de7b
|
ed: Made it possible for maps to define custom & override existing voices
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2010-11-21 10:57:36 +13:00 |
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geckosoft
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5e8e4dd9d5
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Changed: Made it possible for maps to define custom & override existing weapons
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2010-11-21 10:57:36 +13:00 |
|
Paul Chote
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047a09bbbd
|
Excise previous server extensions code
|
2010-11-10 10:30:24 +13:00 |
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Chris Forbes
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13d76f8e9c
|
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
|
2010-11-06 15:10:29 +13:00 |
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