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eadf6fe6cf35dcdcf0d19b0e2163b5d18984564a
OpenRA/mods/cnc/rules
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Paul Chote eadf6fe6cf Rename RenderBuildingOre -> RenderBuildingSilo
2011-07-25 22:23:21 +12:00
..
aircraft.yaml
Split apache guns into AA/AG variants too. Fixes #946.
2011-07-25 22:23:19 +12:00
civilian.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
defaults.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
Rename RenderBuildingOre -> RenderBuildingSilo
2011-07-25 22:23:21 +12:00
system.yaml
Split pip artwork into their own files and kill the hardcoded size/offset junk. Add a blue pip to support C&C blue tib. Fixes #836.
2011-07-25 22:23:20 +12:00
tech.yaml
Rewrite production tabs (again): Avoid doing a pile of work every tick; support multiple queue types grouped under one category; Tab numbering is sticky.
2011-07-03 01:48:14 +12:00
trees.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
vehicles.yaml
Increase missile ROT and remove arming delay to ensure that missiles can hit adjacent targets.
2011-07-25 22:23:19 +12:00
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