Split apache guns into AA/AG variants too. Fixes #946.

This commit is contained in:
Paul Chote
2011-07-23 16:28:37 +12:00
parent e30e49006f
commit 54b7e8f344
2 changed files with 26 additions and 3 deletions

View File

@@ -59,9 +59,12 @@ HELI:
RevealsShroud:
Range: 8
AttackHeli:
PrimaryWeapon: HeliGun
PrimaryWeapon: HeliAGGun
PrimaryOffset: 0,-3,0,2
PrimaryLocalOffset: -5,0,0,0,0, 5,0,0,0,0
SecondaryWeapon: HeliAAGun
SecondaryOffset: 0,-3,0,2
SecondaryLocalOffset: -5,0,0,0,0, 5,0,0,0,0
FacingTolerance: 20
LimitedAmmo:
Ammo: 10

View File

@@ -123,12 +123,32 @@ HighV:
InfDeath: 1
Explosion: 1
HeliGun:
HeliAGGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4
ValidTargets: Ground, Air
ValidTargets: Ground
Report: gun5
Projectile: Bullet
Speed: 100
Warhead:
Damage: 20
Spread: 3
Versus:
None: 100%
Wood: 50%
Light: 50%
Heavy: 25%
InfDeath: 1
Explosion: 1
HeliAAGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4
ValidTargets: Air
Report: gun5
Projectile: Bullet
Speed: 100