Files
OpenRA/mods/ra/maps/soviet-05/rules.yaml
2016-03-08 22:19:26 +00:00

160 lines
2.6 KiB
YAML

Player:
-ConquestVictoryConditions:
-EnemyWatcher:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: Khalkis island contains a large quantity of ore that we need.\n\nThe Allies are well aware of our plans, and intend to establish their own base there. See to it that they fail.\n\nIn addition, capture their radar center so we can track Allied activity in this area.
BriefingVideo: soviet5.vqa
StartVideo: double.vqa
WinVideo: strafe.vqa
LossVideo: sovbatl.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
TechLevelLocked: True
TechLevel: Medium
Difficulties: Easy, Normal, Hard
ShortGameLocked: True
ShortGameEnabled: False
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
Demolishable:
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^Crate:
Tooltip:
ShowOwnerRow: false
AFLD:
ParatroopersPower@paratroopers:
DropItems: E1,E1,E1,E2,E2
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
APWR:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~tent
E4:
Buildable:
Prerequisites: ~disabled
HIJACKER:
Buildable:
Prerequisites: ~disabled
SPY:
Buildable:
Prerequisites: ~disabled
MECH:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
TRUK:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
DOME.IGNORE:
Inherits: DOME
RenderSprites:
Image: DOME
AutoTargetIgnore:
Buildable:
Prerequisites: ~disabled
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E1,E1
AGUN:
Buildable:
Prerequisites: ~disabled