148 lines
5.8 KiB
C#
148 lines
5.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Support;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class ProductionTooltipLogic : ChromeLogic
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{
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[ObjectCreator.UseCtor]
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public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Player player, Func<ProductionIcon> getTooltipIcon)
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{
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var world = player.World;
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var mapRules = world.Map.Rules;
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var pm = player.PlayerActor.Trait<PowerManager>();
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var pr = player.PlayerActor.Trait<PlayerResources>();
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widget.IsVisible = () => getTooltipIcon() != null && getTooltipIcon().Actor != null;
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var nameLabel = widget.Get<LabelWidget>("NAME");
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var hotkeyLabel = widget.Get<LabelWidget>("HOTKEY");
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var requiresLabel = widget.Get<LabelWidget>("REQUIRES");
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var powerLabel = widget.Get<LabelWidget>("POWER");
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var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
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var timeLabel = widget.Get<LabelWidget>("TIME");
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var timeIcon = widget.Get<ImageWidget>("TIME_ICON");
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var costLabel = widget.Get<LabelWidget>("COST");
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var costIcon = widget.Get<ImageWidget>("COST_ICON");
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var descLabel = widget.Get<LabelWidget>("DESC");
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var iconMargin = timeIcon.Bounds.X;
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var font = Game.Renderer.Fonts[nameLabel.Font];
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var descFont = Game.Renderer.Fonts[descLabel.Font];
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var requiresFont = Game.Renderer.Fonts[requiresLabel.Font];
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var formatBuildTime = new CachedTransform<int, string>(time => WidgetUtils.FormatTime(time, world.Timestep));
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var requiresFormat = requiresLabel.Text;
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ActorInfo lastActor = null;
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Hotkey lastHotkey = Hotkey.Invalid;
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var lastPowerState = pm.PowerState;
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tooltipContainer.BeforeRender = () =>
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{
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var tooltipIcon = getTooltipIcon();
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if (tooltipIcon == null)
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return;
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var actor = tooltipIcon.Actor;
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if (actor == null)
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return;
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var hotkey = tooltipIcon.Hotkey != null ? tooltipIcon.Hotkey.GetValue() : Hotkey.Invalid;
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if (actor == lastActor && hotkey == lastHotkey && pm.PowerState == lastPowerState)
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return;
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var tooltip = actor.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
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var name = tooltip != null ? tooltip.Name : actor.Name;
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var buildable = actor.TraitInfo<BuildableInfo>();
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var cost = actor.TraitInfo<ValuedInfo>().Cost;
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nameLabel.Text = name;
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var nameSize = font.Measure(name);
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var hotkeyWidth = 0;
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hotkeyLabel.Visible = hotkey.IsValid();
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if (hotkeyLabel.Visible)
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{
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var hotkeyText = "({0})".F(hotkey.DisplayString());
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hotkeyWidth = font.Measure(hotkeyText).X + 2 * nameLabel.Bounds.X;
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hotkeyLabel.Text = hotkeyText;
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hotkeyLabel.Bounds.X = nameSize.X + 2 * nameLabel.Bounds.X;
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}
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var prereqs = buildable.Prerequisites.Select(a => ActorName(mapRules, a))
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.Where(s => !s.StartsWith("~", StringComparison.Ordinal) && !s.StartsWith("!", StringComparison.Ordinal));
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requiresLabel.Text = prereqs.Any() ? requiresFormat.F(prereqs.JoinWith(", ")) : "";
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var requiresSize = requiresFont.Measure(requiresLabel.Text);
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var power = actor.TraitInfos<PowerInfo>().Where(i => i.EnabledByDefault).Sum(i => i.Amount);
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powerLabel.Text = power.ToString();
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powerLabel.GetColor = () => ((pm.PowerProvided - pm.PowerDrained) >= -power || power > 0)
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? Color.White : Color.Red;
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powerLabel.Visible = power != 0;
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powerIcon.Visible = power != 0;
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var powerSize = font.Measure(powerLabel.Text);
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var buildTime = tooltipIcon.ProductionQueue == null ? 0 : tooltipIcon.ProductionQueue.GetBuildTime(actor, buildable);
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var timeMultiplier = pm.PowerState != PowerState.Normal ? tooltipIcon.ProductionQueue.Info.LowPowerSlowdown : 1;
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timeLabel.Text = formatBuildTime.Update(buildTime * timeMultiplier);
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timeLabel.TextColor = (pm.PowerState != PowerState.Normal && tooltipIcon.ProductionQueue.Info.LowPowerSlowdown > 1) ? Color.Red : Color.White;
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var timeSize = font.Measure(timeLabel.Text);
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costLabel.Text = cost.ToString();
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costLabel.GetColor = () => pr.Cash + pr.Resources >= cost ? Color.White : Color.Red;
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var costSize = font.Measure(costLabel.Text);
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descLabel.Text = buildable.Description.Replace("\\n", "\n");
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var descSize = descFont.Measure(descLabel.Text);
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var leftWidth = new[] { nameSize.X + hotkeyWidth, requiresSize.X, descSize.X }.Aggregate(Math.Max);
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var rightWidth = new[] { powerSize.X, timeSize.X, costSize.X }.Aggregate(Math.Max);
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timeIcon.Bounds.X = powerIcon.Bounds.X = costIcon.Bounds.X = leftWidth + 2 * nameLabel.Bounds.X;
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timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = timeIcon.Bounds.Right + iconMargin;
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widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X + timeIcon.Bounds.Width + iconMargin;
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var leftHeight = nameSize.Y + requiresSize.Y + descSize.Y;
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var rightHeight = powerSize.Y + timeSize.Y + costSize.Y;
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widget.Bounds.Height = Math.Max(leftHeight, rightHeight) * 3 / 2 + 3 * nameLabel.Bounds.Y;
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lastActor = actor;
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lastHotkey = hotkey;
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lastPowerState = pm.PowerState;
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};
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}
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static string ActorName(Ruleset rules, string a)
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{
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ActorInfo ai;
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if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai))
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{
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var actorTooltip = ai.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
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if (actorTooltip != null)
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return actorTooltip.Name;
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}
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return a;
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}
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}
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}
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