Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ed4c5887018e1f9fa7e4424fa9d230bca3f3ef9d
OpenRA/mods/cnc/rules
History
Chris Forbes 13d76f8e9c removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
2010-11-06 15:10:29 +13:00
..
civilian.yaml
Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented.
2010-10-13 19:57:52 +13:00
defaults.yaml
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
2010-11-06 15:10:29 +13:00
infantry.yaml
remove AttackDefault; use AttackFrontal instead
2010-10-25 09:51:14 +13:00
structures.yaml
fix base cycling (and free mcv logic) for cnc
2010-10-15 18:51:25 +13:00
system.yaml
reinstate order validation for ra & cnc
2010-11-06 13:36:53 +13:00
tech.yaml
Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented.
2010-10-13 19:57:52 +13:00
trees.yaml
Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
2010-10-13 19:57:18 +13:00
vehicles.yaml
refactor Targetable into Targetable{Unit,Building} and ITargetable
2010-11-05 19:50:15 +13:00
Powered by Gitea Version: 1.25.1 Page: 152ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API