Files
OpenRA/OpenRA.Mods.Common/Traits/AppearsOnMapPreview.cs
2020-08-15 10:37:10 +01:00

59 lines
2.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Render this actor when creating the minimap while saving the map.")]
public class AppearsOnMapPreviewInfo : TraitInfo<AppearsOnMapPreview>, IMapPreviewSignatureInfo, Requires<IOccupySpaceInfo>
{
[Desc("Use this color to render the actor, instead of owner player color.")]
public readonly Color Color = default(Color);
[Desc("Use this terrain color to render the actor, instead of owner player color.",
"Overrides `Color` if both set.")]
public readonly string Terrain = null;
void IMapPreviewSignatureInfo.PopulateMapPreviewSignatureCells(Map map, ActorInfo ai, ActorReference s, List<(MPos, Color)> destinationBuffer)
{
var tileSet = map.Rules.TileSet;
Color color;
if (!string.IsNullOrEmpty(Terrain))
{
color = tileSet[tileSet.GetTerrainIndex(Terrain)].Color;
}
else if (Color != default(Color))
{
color = Color;
}
else
{
var owner = map.PlayerDefinitions.Single(p => s.Get<OwnerInit>().InternalName == p.Value.Nodes.Last(k => k.Key == "Name").Value.Value);
var colorValue = owner.Value.Nodes.Where(n => n.Key == "Color");
var ownerColor = colorValue.Any() ? colorValue.First().Value.Value : "FFFFFF";
Color.TryParse(ownerColor, out color);
}
var ios = ai.TraitInfo<IOccupySpaceInfo>();
var cells = ios.OccupiedCells(ai, s.Get<LocationInit>().Value);
foreach (var cell in cells)
destinationBuffer.Add((cell.Key.ToMPos(map), color));
}
}
public class AppearsOnMapPreview { }
}