273 lines
4.6 KiB
YAML
273 lines
4.6 KiB
YAML
CONYARDA:
|
|
Inherits: ^CONYARD
|
|
|
|
PWRA:
|
|
Inherits: ^POWER
|
|
Buildable:
|
|
Prerequisites: ~conyarda
|
|
|
|
WALLA:
|
|
Inherits: ^WALL
|
|
Buildable:
|
|
Prerequisites: ~conyarda, barracks
|
|
|
|
GUNTOWERA:
|
|
Inherits: ^GUNTOWER
|
|
Buildable:
|
|
Prerequisites: ~conyarda, barracks
|
|
|
|
ROCKETTOWERA:
|
|
Inherits: ^ROCKETTOWER
|
|
Buildable:
|
|
Prerequisites: ~conyarda, radar
|
|
|
|
REFA:
|
|
Inherits: ^REFINERY
|
|
Buildable:
|
|
Prerequisites: ~conyarda, power
|
|
|
|
BARRA:
|
|
Inherits: ^BARRACKS
|
|
Buildable:
|
|
Prerequisites: ~conyarda, power
|
|
ProvidesCustomPrerequisite@MEDICS:
|
|
Prerequisite: medics
|
|
ProvidesCustomPrerequisite@BARRACKS:
|
|
Prerequisite: barracks
|
|
|
|
REPAIRA:
|
|
Inherits: ^REPAIR
|
|
Buildable:
|
|
Prerequisites: ~conyarda, heavy
|
|
|
|
RESEARCHA:
|
|
Inherits: ^RESEARCH
|
|
Buildable:
|
|
Prerequisites: ~conyarda, hightech
|
|
|
|
HIGHTECHA:
|
|
Inherits: ^HIGHTECH
|
|
Buildable:
|
|
Prerequisites: ~conyarda, radar
|
|
|
|
PALACEA:
|
|
Inherits: ^PALACE
|
|
Buildable:
|
|
Prerequisites: ~conyarda, research
|
|
AirstrikePower:
|
|
Icon: ornistrike
|
|
Prerequisites: ~techlevel.superweapons
|
|
Description: Air Strike
|
|
SquadSize: 3
|
|
ChargeTime: 180
|
|
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
|
UnitType: orni.bomber
|
|
SelectTargetSound:
|
|
DisplayBeacon: True
|
|
CameraActor: camera
|
|
CanPowerDown:
|
|
DisabledOverlay:
|
|
RequiresPower:
|
|
SupportPowerChargeBar:
|
|
|
|
SILOA:
|
|
Inherits: ^SILO
|
|
Buildable:
|
|
Prerequisites: ~conyarda, refinery
|
|
|
|
LIGHTA:
|
|
Inherits: ^LIGHT
|
|
Buildable:
|
|
Prerequisites: ~conyarda, refinery
|
|
ProvidesCustomPrerequisite@TRIKES:
|
|
Prerequisite: trikes
|
|
ProvidesCustomPrerequisite@LIGHT:
|
|
Prerequisite: light
|
|
|
|
HEAVYA:
|
|
Inherits: ^HEAVY
|
|
Buildable:
|
|
Prerequisites: ~conyarda, refinery
|
|
|
|
RADARA:
|
|
Inherits: ^RADAR
|
|
Buildable:
|
|
Prerequisites: ~conyarda, barracks
|
|
|
|
STARPORTA:
|
|
Inherits: ^STARPORT
|
|
Buildable:
|
|
Prerequisites: ~conyarda, radar
|
|
|
|
MCVA:
|
|
Inherits: ^MCV
|
|
Buildable:
|
|
Prerequisites: ~heavya, repair
|
|
Transforms:
|
|
Facing: 16
|
|
IntoActor: conyarda
|
|
Offset: -1,-1
|
|
NoTransformSounds: AI_DPLOY.AUD
|
|
RenderUnit:
|
|
Image: DMCV
|
|
|
|
MCVA.starport:
|
|
Inherits: MCVA
|
|
Buildable:
|
|
Queue: Starport
|
|
Valued:
|
|
Cost: 2500
|
|
|
|
CARRYALLA:
|
|
Inherits: ^CARRYALL
|
|
RenderUnit:
|
|
Image: CARRYALL
|
|
|
|
CARRYALLA.starport:
|
|
Inherits: CARRYALLA
|
|
Valued:
|
|
Cost: 1500
|
|
|
|
COMBATA:
|
|
Inherits: ^COMBAT
|
|
Buildable:
|
|
Prerequisites: ~heavya
|
|
RevealsShroud:
|
|
Range: 8c0
|
|
Turreted:
|
|
ROT: 6
|
|
Armament:
|
|
Weapon: 90mma
|
|
Recoil: 128
|
|
RecoilRecovery: 32
|
|
LocalOffset: 256,0,0
|
|
AttackTurreted:
|
|
RenderUnit:
|
|
Image: COMBATA
|
|
WithTurret:
|
|
LeavesHusk:
|
|
HuskActor: Combata.Husk
|
|
|
|
COMBATA.Husk:
|
|
Inherits: ^COMBAT.Husk
|
|
RenderUnit:
|
|
Image: COMBATA
|
|
TransformOnCapture:
|
|
IntoActor: combata
|
|
|
|
COMBATA.starport:
|
|
Inherits: COMBATA
|
|
Buildable:
|
|
Queue: Starport
|
|
Valued:
|
|
Cost: 875
|
|
|
|
SONICTANK:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Armor
|
|
BuildPaletteOrder: 100
|
|
Prerequisites: ~heavya, research, ~techlevel.high
|
|
Valued:
|
|
Cost: 1250
|
|
Tooltip:
|
|
Name: Sonic Tank
|
|
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
|
|
Selectable:
|
|
Bounds: 30,30
|
|
Health:
|
|
HP: 130
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 3
|
|
Speed: 74
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
RenderUnit:
|
|
Image: SONICTANK
|
|
Armament:
|
|
Weapon: Sound
|
|
LocalOffset: 640,0,427
|
|
AttackFrontal:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
LeavesHusk:
|
|
HuskActor: Sonictank.Husk
|
|
|
|
SONICTANK.Husk:
|
|
Inherits: ^Husk
|
|
RenderUnit:
|
|
Image: SONICTANK
|
|
TransformOnCapture:
|
|
IntoActor: sonictank
|
|
|
|
FREMEN:
|
|
Inherits: ^Infantry
|
|
Valued:
|
|
Cost: 800
|
|
Tooltip:
|
|
Name: Fremen
|
|
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility
|
|
Buildable:
|
|
Queue: Infantry
|
|
BuildPaletteOrder: 85
|
|
Prerequisites: ~barra, palace, ~techlevel.high
|
|
Selectable:
|
|
Bounds: 12,17,0,0
|
|
Voice: FremenVoice
|
|
Mobile:
|
|
Speed: 53
|
|
Health:
|
|
HP: 70
|
|
Passenger:
|
|
RevealsShroud:
|
|
Range: 7c0
|
|
AutoTarget:
|
|
ScanRadius: 7
|
|
Armament@PRIMARY:
|
|
Weapon: Sniper
|
|
Armament@SECONDARY:
|
|
Weapon: Slung
|
|
AttackFrontal:
|
|
RenderInfantry:
|
|
IdleAnimations: stand
|
|
TakeCover:
|
|
Cloak:
|
|
InitialDelay: 250
|
|
CloakDelay: 250
|
|
CloakSound: STEALTH1.WAV
|
|
UncloakSound: STEALTH2.WAV
|
|
|
|
GRENADIER:
|
|
Inherits: ^Infantry
|
|
Buildable:
|
|
Queue: Infantry
|
|
BuildPaletteOrder: 10
|
|
Prerequisites: ~barra, ~techlevel.medium
|
|
Valued:
|
|
Cost: 160
|
|
Tooltip:
|
|
Name: Grenadier
|
|
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
|
Selectable:
|
|
Bounds: 12,17,0,0
|
|
Health:
|
|
HP: 50
|
|
Mobile:
|
|
Speed: 53
|
|
Armament:
|
|
Weapon: Grenade
|
|
LocalOffset: 0,0,555
|
|
FireDelay: 15
|
|
AttackFrontal:
|
|
TakeCover:
|
|
RenderInfantry:
|
|
IdleAnimations: stand
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
Chance: 100
|
|
|