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OpenRA/OpenRA.Game/Traits
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atlimit8 1e890a921f Merge pull request #9709 from reaperrr/unitsat-actorsat
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-21 09:56:41 -05:00
..
Player
Add a visualisation mode for depth sprites.
2015-10-17 22:35:47 +01:00
World
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-16 00:07:06 +02:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
LintAttributes.cs
lint check player palette reference
2015-09-27 14:57:58 +02:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
TraitsInterfaces.cs
Created IHealth interface and cleanup.
2015-10-12 01:55:59 +01:00
Util.cs
Moved RandomWalk to OpenRA.Traits.Util
2015-10-11 18:59:11 +02:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
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