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OpenRA/OpenRA.Game/Map
History
RoosterDragon c37a691c33 Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Cache the initial path layer for faster path search startups.
2014-12-13 21:44:32 +00:00
CellRegion.cs
Added the ability to enumerate the map-coords of a CellRegion for performance.
2014-12-20 23:36:28 +00:00
Map.cs
Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
MapCache.cs
Release sheet buffers in SequenceProvider and MapCache.
2014-11-29 12:04:51 +00:00
MapPreview.cs
Fix the handling of maps with invalid rules. Fixes #6787.
2014-10-19 15:52:13 +13:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
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