Files
OpenRA/mods/ts/sequences/misc.yaml
2015-03-22 17:31:42 +00:00

351 lines
4.6 KiB
YAML

overlay:
Defaults:
Start: 1
Offset: 0, -12
build-valid-snow: place
Start: 0
build-valid-temperat: place
Start: 0
build-invalid: place
target-select: place
target-valid-desert: place
target-valid-interior: place
target-valid-snow: place
target-valid-temperat: place
target-invalid: place
poweroff:
offline: poweroff
Length: *
Tick: 160
allyrepair:
repair: wrench
Length: *
Tick: 160
# TODO: fix/replace them, just placeholders
rallypoint:
flag: smokland
Start: 40
Length: 50
Offset: 5,-3
BlendMode: Additive
circles: ring
Length: 12
BlendMode: Additive
beacon:
arrow: mouse
Start: 6
Offset: 1,-12
circles: ring
Length: 12
BlendMode: Additive
crate-effects:
Defaults:
Length: *
dollar: money
reveal-map: reveal
hide-map: shroudx
fpower: firepowr
armor: armor
stealth: cloak
heal: healall
nuke: mltimisl
levelup: veteran
rank:
rank: pips
Start: 7
Length: 2
mpspawn: # TODO: backfall to RA asset
idle:
Length: *
waypoint: # TODO: backfall to RA asset
idle:
Length: *
clock:
idle: gclock2
Length: *
pips:
medic:
Start: 6
groups: pipsra #TODO: backfall to RA asset
Start: 8
Length: 10
tag-primary: pipsra #TODO: backfall to RA asset
Start: 2
pip-empty: pips2
pip-green: pips2
Start: 1
pip-yellow: pips2
Start: 2
pip-gray: pips2
Start: 3
pip-red: pips2
Start: 4
pip-blue: pips2
Start: 5
pip-ammo: ammopips
pip-ammoempty: ammopips
Start: 1
# TODO:
pip-empty-building:
pip-green-building:
Start: 1
pip-yellow-building:
Start: 2
pip-gray-building:
Start: 3
pip-red-building:
Start: 4
pip-blue-building:
Start: 5
explosion:
Defaults:
Length: *
building: twlt070
ionring: ring1
pulse_explosion: pulsefx2
BlendMode: Additive
small_watersplash: h2o_exp2
large_watersplash: h2o_exp1
water_piff: w_piff
water_piffs: w_piffs
piff: piff
piffs: piffpiff
small_explosion: explosml
medium_explosion: explomed
large_explosion: explolrg
tiny_bang: s_bang16
small_bang: s_bang24
medium_bang: s_bang34
large_bang: s_bang48
tiny_brnl: s_brnl20
small_brnl: s_brnl30
medium_brnl: s_brnl40
large_brnl: s_brnl58
tiny_tumu: s_tumu22
small_tumu: s_tumu30
medium_tumu: s_tumu42
large_tumu: s_tumu60
tiny_clsn: s_clsn16
small_clsn: s_clsn22
medium_clsn: s_clsn30
large_clsn: s_clsn42
verylarge_clsn: s_clsn58
tiny_twlt: twlt026
small_twlt: twlt036
medium_twlt: twlt050
large_twlt: twlt070
verylarge_twlt: twlt100
tiny_grey_explosion: xgrysml1
small_grey_explosion: xgrysml2
medium_grey_explosion: xgrymed1
large_grey_explosion: xgrymed2
discus:
idle:
Length: *
canister:
idle:
Length: *
pulsball:
idle:
Length: *
dragon:
idle:
Facings: 32
crystal4:
idle:
Length: 15
ShadowStart: 15
120mm:
idle:
torpedo:
idle:
Length: *
flameall:
idle:
Length: 19
Facings: -8
Tick: 160
largesmoke:
idle: lgrysmk1
Length: *
smallsmoke:
idle: sgrysmk1
Length: *
largefire:
idle: fire1
Length: *
mediumfire:
idle: fire2
Length: *
smallfire:
idle: fire3
Length: *
tinyfire:
idle: fire4
Length: *
moveflsh:
idle: ring
Length: *
Tick: 30
resources:
Defaults:
Length: 12
ShadowStart: 12
Offset: 0, -12
tib01: tib01
tib02: tib02
tib03: tib03
tib04: tib04
tib05: tib05
tib06: tib06
tib07: tib07
tib08: tib08
tib09: tib09
tib10: tib10
tib11: tib11
tib12: tib12
tib13: tib13
tib14: tib14
tib15: tib15
tib16: tib16
tib17: tib17
tib18: tib18
tib19: tib19
tib20: tib20
shroud:
shroud: shroud
Length: *
fog: fog
Length: *
smallscorches:
Defaults:
Offset: 0, -12
sc1: burnt01
sc2: burnt02
sc3: burnt03
sc4: burnt04
sc5: burnt05
sc6: burnt06
mediumscorches:
Defaults:
Offset: 0, -18
sc7: burnt07
sc8: burnt08
sc9: burnt09
sc10: burnt10
largescorches:
Defaults:
Offset: 0, -24
sc11: burnt11
sc12: burnt12
smallcraters:
Defaults:
Offset: 0, -12
cr1: crater01
cr2: crater02
cr3: crater03
cr4: crater04
cr5: crater05
cr6: crater06
mediumcraters:
Defaults:
Offset: 0, -12
cr7: crater07
cr8: crater08
cr9: crater09
cr10: crater10
largecraters:
Defaults:
Offset: 0, -24
cr11: crater11
cr12: crater12
icon:
clustermissile: mltiicon
ioncannon: ioncicon
clustermissile:
up: null # TODO
Length: *
down: null # TODO
Length: *
ionbeam:
idle:
Length: *
Offset: 0, -78
ZOffset: 1
trock01:
idle:
ShadowStart: 1
trock02:
idle:
ShadowStart: 1
trock03:
idle:
ShadowStart: 1
trock04:
idle:
ShadowStart: 1
trock05:
idle:
ShadowStart: 1
srock01:
idle:
ShadowStart: 1
srock02:
idle:
ShadowStart: 1
srock03:
idle:
ShadowStart: 1
srock04:
idle:
ShadowStart: 1
srock05:
idle:
ShadowStart: 1